| GrindHard2Flex vs Hwoarang | 7–4 | 63.64% |
| GrindHard2Flex vs King | 7–0 | 100.00% |
| GrindHard2Flex vs Law | 4–2 | 66.67% |
| GrindHard2Flex vs Jin | 3–2 | 60.00% |
| GrindHard2Flex vs Lili | 2–3 | 40.00% |
| GrindHard2Flex vs Zafina | 5–0 | 100.00% |
| GrindHard2Flex vs Reina | 3–2 | 60.00% |
| GrindHard2Flex vs Asuka | 4–0 | 100.00% |
| GrindHard2Flex vs Victor | 3–1 | 75.00% |
| GrindHard2Flex vs Kazuya | 2–1 | 66.67% |
| GrindHard2Flex vs Steve | 3–0 | 100.00% |
| GrindHard2Flex vs Shaheen | 1–2 | 33.33% |
| GrindHard2Flex vs Paul | 0–2 | 0.00% |
| GrindHard2Flex vs Jun | 2–0 | 100.00% |
| GrindHard2Flex vs Heihachi | 1–1 | 50.00% |
| GrindHard2Flex vs Devil Jin | 1–0 | 100.00% |
| GrindHard2Flex vs Eddy | 1–0 | 100.00% |
| GrindHard2Flex vs Lidia | 1–0 | 100.00% |
| GrindHard2Flex vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.