| IDidItAgain vs Jin | 43–46 | 48.31% |
| IDidItAgain vs Kazuya | 25–61 | 29.07% |
| IDidItAgain vs King | 46–39 | 54.12% |
| IDidItAgain vs Miary Zo | 47–37 | 55.95% |
| IDidItAgain vs Hwoarang | 40–23 | 63.49% |
| IDidItAgain vs Steve | 30–29 | 50.85% |
| IDidItAgain vs Reina | 27–28 | 49.09% |
| IDidItAgain vs Law | 20–31 | 39.22% |
| IDidItAgain vs Armor King | 14–37 | 27.45% |
| IDidItAgain vs Lili | 23–25 | 47.92% |
| IDidItAgain vs Dragunov | 16–22 | 42.11% |
| IDidItAgain vs Lee | 13–19 | 40.62% |
| IDidItAgain vs Eddy | 12–18 | 40.00% |
| IDidItAgain vs Bryan | 11–18 | 37.93% |
| IDidItAgain vs Nina | 13–15 | 46.43% |
| IDidItAgain vs Lidia | 17–11 | 60.71% |
| IDidItAgain vs Leo | 16–10 | 61.54% |
| IDidItAgain vs Victor | 9–17 | 34.62% |
| IDidItAgain vs Devil Jin | 16–9 | 64.00% |
| IDidItAgain vs Jun | 6–19 | 24.00% |
| IDidItAgain vs Yoshimitsu | 9–15 | 37.50% |
| IDidItAgain vs Asuka | 7–16 | 30.43% |
| IDidItAgain vs Clive | 12–11 | 52.17% |
| IDidItAgain vs Lars | 8–14 | 36.36% |
| IDidItAgain vs Anna | 9–12 | 42.86% |
| IDidItAgain vs Raven | 5–14 | 26.32% |
| IDidItAgain vs Paul | 5–12 | 29.41% |
| IDidItAgain vs Xiaoyu | 5–12 | 29.41% |
| IDidItAgain vs Heihachi | 7–10 | 41.18% |
| IDidItAgain vs Alisa | 3–13 | 18.75% |
| IDidItAgain vs Azucena | 4–11 | 26.67% |
| IDidItAgain vs Claudio | 7–7 | 50.00% |
| IDidItAgain vs Fahkumram | 6–8 | 42.86% |
| IDidItAgain vs Jack-8 | 6–6 | 50.00% |
| IDidItAgain vs Leroy | 9–2 | 81.82% |
| IDidItAgain vs Feng | 3–5 | 37.50% |
| IDidItAgain vs Shaheen | 4–4 | 50.00% |
| IDidItAgain vs Zafina | 1–1 | 50.00% |
| IDidItAgain vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.