| LiquidFlames vs King | 23–17 | 57.50% |
| LiquidFlames vs Armor King | 14–20 | 41.18% |
| LiquidFlames vs Reina | 12–15 | 44.44% |
| LiquidFlames vs Eddy | 11–15 | 42.31% |
| LiquidFlames vs Steve | 9–16 | 36.00% |
| LiquidFlames vs Jun | 12–11 | 52.17% |
| LiquidFlames vs Law | 10–12 | 45.45% |
| LiquidFlames vs Jin | 17–4 | 80.95% |
| LiquidFlames vs Kazuya | 13–8 | 61.90% |
| LiquidFlames vs Fahkumram | 11–8 | 57.89% |
| LiquidFlames vs Lili | 7–10 | 41.18% |
| LiquidFlames vs Heihachi | 11–6 | 64.71% |
| LiquidFlames vs Miary Zo | 8–7 | 53.33% |
| LiquidFlames vs Bryan | 10–4 | 71.43% |
| LiquidFlames vs Asuka | 8–6 | 57.14% |
| LiquidFlames vs Yoshimitsu | 9–4 | 69.23% |
| LiquidFlames vs Dragunov | 7–6 | 53.85% |
| LiquidFlames vs Paul | 5–6 | 45.45% |
| LiquidFlames vs Hwoarang | 6–5 | 54.55% |
| LiquidFlames vs Leo | 7–4 | 63.64% |
| LiquidFlames vs Lidia | 4–5 | 44.44% |
| LiquidFlames vs Nina | 6–2 | 75.00% |
| LiquidFlames vs Raven | 4–4 | 50.00% |
| LiquidFlames vs Alisa | 4–3 | 57.14% |
| LiquidFlames vs Lee | 4–2 | 66.67% |
| LiquidFlames vs Victor | 1–5 | 16.67% |
| LiquidFlames vs Lars | 2–3 | 40.00% |
| LiquidFlames vs Xiaoyu | 3–1 | 75.00% |
| LiquidFlames vs Feng | 2–2 | 50.00% |
| LiquidFlames vs Claudio | 2–2 | 50.00% |
| LiquidFlames vs Panda | 2–2 | 50.00% |
| LiquidFlames vs Leroy | 1–3 | 25.00% |
| LiquidFlames vs Devil Jin | 1–2 | 33.33% |
| LiquidFlames vs Azucena | 0–3 | 0.00% |
| LiquidFlames vs Shaheen | 2–0 | 100.00% |
| LiquidFlames vs Kuma | 2–0 | 100.00% |
| LiquidFlames vs Anna | 1–1 | 50.00% |
| LiquidFlames vs Zafina | 0–1 | 0.00% |
| LiquidFlames vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.