| VoiceOfKit vs Kazuya | 141–127 | 52.61% |
| VoiceOfKit vs Jin | 100–115 | 46.51% |
| VoiceOfKit vs Bryan | 88–116 | 43.14% |
| VoiceOfKit vs Law | 78–80 | 49.37% |
| VoiceOfKit vs Hwoarang | 80–74 | 51.95% |
| VoiceOfKit vs King | 60–84 | 41.67% |
| VoiceOfKit vs Reina | 64–67–1 | 48.85% |
| VoiceOfKit vs Heihachi | 54–76 | 41.54% |
| VoiceOfKit vs Dragunov | 58–69 | 45.67% |
| VoiceOfKit vs Paul | 53–60 | 46.90% |
| VoiceOfKit vs Steve | 53–51 | 50.96% |
| VoiceOfKit vs Fahkumram | 56–46 | 54.90% |
| VoiceOfKit vs Asuka | 53–41 | 56.38% |
| VoiceOfKit vs Yoshimitsu | 35–40 | 46.67% |
| VoiceOfKit vs Anna | 43–32 | 57.33% |
| VoiceOfKit vs Lili | 32–41 | 43.84% |
| VoiceOfKit vs Alisa | 22–44 | 33.33% |
| VoiceOfKit vs Jun | 38–26 | 59.38% |
| VoiceOfKit vs Azucena | 26–35 | 42.62% |
| VoiceOfKit vs Xiaoyu | 28–31 | 47.46% |
| VoiceOfKit vs Devil Jin | 22–35 | 38.60% |
| VoiceOfKit vs Feng | 20–37 | 35.09% |
| VoiceOfKit vs Nina | 27–30 | 47.37% |
| VoiceOfKit vs Lars | 23–33 | 41.07% |
| VoiceOfKit vs Lee | 25–31 | 44.64% |
| VoiceOfKit vs Eddy | 20–33–1 | 37.74% |
| VoiceOfKit vs Lidia | 19–33 | 36.54% |
| VoiceOfKit vs Leroy | 23–27 | 46.00% |
| VoiceOfKit vs Victor | 27–23 | 54.00% |
| VoiceOfKit vs Clive | 27–22 | 55.10% |
| VoiceOfKit vs Leo | 22–26 | 45.83% |
| VoiceOfKit vs Armor King | 22–24 | 47.83% |
| VoiceOfKit vs Claudio | 18–21 | 46.15% |
| VoiceOfKit vs Miary Zo | 14–17 | 45.16% |
| VoiceOfKit vs Jack-8 | 13–14 | 48.15% |
| VoiceOfKit vs Shaheen | 13–9 | 59.09% |
| VoiceOfKit vs Kuma | 11–10 | 52.38% |
| VoiceOfKit vs Zafina | 8–11 | 42.11% |
| VoiceOfKit vs Raven | 5–9 | 35.71% |
| VoiceOfKit vs Panda | 1–10 | 9.09% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.