| Rage-Jin-Fist vs Jin | 98–62 | 61.25% |
| Rage-Jin-Fist vs Bryan | 83–66 | 55.70% |
| Rage-Jin-Fist vs Hwoarang | 75–54 | 58.14% |
| Rage-Jin-Fist vs Kazuya | 63–61 | 50.81% |
| Rage-Jin-Fist vs Lili | 67–54–1 | 55.37% |
| Rage-Jin-Fist vs King | 72–43 | 62.61% |
| Rage-Jin-Fist vs Paul | 55–51 | 51.89% |
| Rage-Jin-Fist vs Yoshimitsu | 43–43 | 50.00% |
| Rage-Jin-Fist vs Reina | 40–46 | 46.51% |
| Rage-Jin-Fist vs Law | 48–37 | 56.47% |
| Rage-Jin-Fist vs Steve | 44–39 | 53.01% |
| Rage-Jin-Fist vs Dragunov | 41–42 | 49.40% |
| Rage-Jin-Fist vs Devil Jin | 37–43 | 46.25% |
| Rage-Jin-Fist vs Feng | 39–36 | 52.00% |
| Rage-Jin-Fist vs Lee | 33–34 | 49.25% |
| Rage-Jin-Fist vs Alisa | 39–26 | 60.00% |
| Rage-Jin-Fist vs Leroy | 30–29 | 50.85% |
| Rage-Jin-Fist vs Asuka | 33–24 | 57.89% |
| Rage-Jin-Fist vs Nina | 37–20 | 64.91% |
| Rage-Jin-Fist vs Lars | 31–23 | 57.41% |
| Rage-Jin-Fist vs Raven | 26–28 | 48.15% |
| Rage-Jin-Fist vs Xiaoyu | 32–21 | 60.38% |
| Rage-Jin-Fist vs Eddy | 28–25 | 52.83% |
| Rage-Jin-Fist vs Azucena | 31–20 | 60.78% |
| Rage-Jin-Fist vs Shaheen | 21–27 | 43.75% |
| Rage-Jin-Fist vs Victor | 21–25 | 45.65% |
| Rage-Jin-Fist vs Leo | 26–19 | 57.78% |
| Rage-Jin-Fist vs Heihachi | 24–19 | 55.81% |
| Rage-Jin-Fist vs Jun | 19–20 | 48.72% |
| Rage-Jin-Fist vs Jack-8 | 22–12 | 64.71% |
| Rage-Jin-Fist vs Kuma | 14–15 | 48.28% |
| Rage-Jin-Fist vs Claudio | 8–17 | 32.00% |
| Rage-Jin-Fist vs Zafina | 14–11 | 56.00% |
| Rage-Jin-Fist vs Lidia | 14–8 | 63.64% |
| Rage-Jin-Fist vs Anna | 4–4 | 50.00% |
| Rage-Jin-Fist vs Clive | 4–1 | 80.00% |
| Rage-Jin-Fist vs Panda | 2–2 | 50.00% |
| Rage-Jin-Fist vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.