| SamDRGNLVR vs Kazuya | 90–100 | 47.37% |
| SamDRGNLVR vs King | 69–68 | 50.36% |
| SamDRGNLVR vs Jin | 74–61 | 54.81% |
| SamDRGNLVR vs Bryan | 63–69 | 47.73% |
| SamDRGNLVR vs Dragunov | 67–61 | 52.34% |
| SamDRGNLVR vs Steve | 48–61 | 44.04% |
| SamDRGNLVR vs Yoshimitsu | 47–46 | 50.54% |
| SamDRGNLVR vs Heihachi | 37–46 | 44.58% |
| SamDRGNLVR vs Hwoarang | 47–32 | 59.49% |
| SamDRGNLVR vs Reina | 33–45 | 42.31% |
| SamDRGNLVR vs Law | 45–30 | 60.00% |
| SamDRGNLVR vs Paul | 38–36 | 51.35% |
| SamDRGNLVR vs Fahkumram | 28–40 | 41.18% |
| SamDRGNLVR vs Victor | 29–32 | 47.54% |
| SamDRGNLVR vs Devil Jin | 21–36 | 36.84% |
| SamDRGNLVR vs Armor King | 29–23 | 55.77% |
| SamDRGNLVR vs Eddy | 25–22 | 53.19% |
| SamDRGNLVR vs Lars | 20–21 | 48.78% |
| SamDRGNLVR vs Alisa | 19–22 | 46.34% |
| SamDRGNLVR vs Lili | 14–26 | 35.00% |
| SamDRGNLVR vs Anna | 13–26 | 33.33% |
| SamDRGNLVR vs Lee | 12–24 | 33.33% |
| SamDRGNLVR vs Asuka | 11–23 | 32.35% |
| SamDRGNLVR vs Claudio | 20–13 | 60.61% |
| SamDRGNLVR vs Nina | 12–21 | 36.36% |
| SamDRGNLVR vs Jun | 15–18 | 45.45% |
| SamDRGNLVR vs Xiaoyu | 13–19 | 40.62% |
| SamDRGNLVR vs Feng | 14–18 | 43.75% |
| SamDRGNLVR vs Azucena | 10–19 | 34.48% |
| SamDRGNLVR vs Jack-8 | 7–21 | 25.00% |
| SamDRGNLVR vs Lidia | 12–15 | 44.44% |
| SamDRGNLVR vs Leo | 8–12 | 40.00% |
| SamDRGNLVR vs Zafina | 9–8 | 52.94% |
| SamDRGNLVR vs Leroy | 8–8 | 50.00% |
| SamDRGNLVR vs Clive | 5–11 | 31.25% |
| SamDRGNLVR vs Raven | 2–12 | 14.29% |
| SamDRGNLVR vs Shaheen | 7–6 | 53.85% |
| SamDRGNLVR vs Kuma | 3–10 | 23.08% |
| SamDRGNLVR vs Miary Zo | 1–2 | 33.33% |
| SamDRGNLVR vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.