| DiabloFuchs vs King | 97–103 | 48.50% |
| DiabloFuchs vs Bryan | 75–62 | 54.74% |
| DiabloFuchs vs Kazuya | 76–61 | 55.47% |
| DiabloFuchs vs Reina | 61–76 | 44.53% |
| DiabloFuchs vs Steve | 55–65 | 45.83% |
| DiabloFuchs vs Law | 53–49 | 51.96% |
| DiabloFuchs vs Jin | 48–52 | 48.00% |
| DiabloFuchs vs Hwoarang | 47–51 | 47.96% |
| DiabloFuchs vs Azucena | 52–41 | 55.91% |
| DiabloFuchs vs Lee | 45–38 | 54.22% |
| DiabloFuchs vs Heihachi | 38–45 | 45.78% |
| DiabloFuchs vs Lidia | 42–39 | 51.85% |
| DiabloFuchs vs Dragunov | 50–30 | 62.50% |
| DiabloFuchs vs Xiaoyu | 31–43 | 41.89% |
| DiabloFuchs vs Eddy | 51–23 | 68.92% |
| DiabloFuchs vs Nina | 37–35 | 51.39% |
| DiabloFuchs vs Lili | 31–39 | 44.29% |
| DiabloFuchs vs Jun | 35–34 | 50.72% |
| DiabloFuchs vs Yoshimitsu | 39–28 | 58.21% |
| DiabloFuchs vs Lars | 32–34 | 48.48% |
| DiabloFuchs vs Fahkumram | 32–28 | 53.33% |
| DiabloFuchs vs Paul | 30–28 | 51.72% |
| DiabloFuchs vs Asuka | 33–25 | 56.90% |
| DiabloFuchs vs Feng | 32–24 | 57.14% |
| DiabloFuchs vs Armor King | 20–35 | 36.36% |
| DiabloFuchs vs Leo | 28–26 | 51.85% |
| DiabloFuchs vs Victor | 25–26 | 49.02% |
| DiabloFuchs vs Leroy | 26–21 | 55.32% |
| DiabloFuchs vs Devil Jin | 20–22 | 47.62% |
| DiabloFuchs vs Raven | 23–19 | 54.76% |
| DiabloFuchs vs Anna | 24–18 | 57.14% |
| DiabloFuchs vs Clive | 19–20 | 48.72% |
| DiabloFuchs vs Alisa | 17–20 | 45.95% |
| DiabloFuchs vs Jack-8 | 15–15 | 50.00% |
| DiabloFuchs vs Miary Zo | 14–16 | 46.67% |
| DiabloFuchs vs Claudio | 15–14 | 51.72% |
| DiabloFuchs vs Shaheen | 10–12 | 45.45% |
| DiabloFuchs vs Zafina | 8–13 | 38.10% |
| DiabloFuchs vs Kuma | 7–8 | 46.67% |
| DiabloFuchs vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.