| MokuJin_46 vs King | 94–74 | 55.95% |
| MokuJin_46 vs Bryan | 96–61 | 61.15% |
| MokuJin_46 vs Jin | 90–64 | 58.44% |
| MokuJin_46 vs Hwoarang | 90–61 | 59.60% |
| MokuJin_46 vs Dragunov | 93–51 | 64.58% |
| MokuJin_46 vs Kazuya | 77–66 | 53.85% |
| MokuJin_46 vs Law | 81–52 | 60.90% |
| MokuJin_46 vs Devil Jin | 73–55 | 57.03% |
| MokuJin_46 vs Feng | 71–55 | 56.35% |
| MokuJin_46 vs Heihachi | 59–63 | 48.36% |
| MokuJin_46 vs Lars | 53–63 | 45.69% |
| MokuJin_46 vs Anna | 55–52 | 51.40% |
| MokuJin_46 vs Steve | 69–37 | 65.09% |
| MokuJin_46 vs Lee | 49–56 | 46.67% |
| MokuJin_46 vs Alisa | 52–37 | 58.43% |
| MokuJin_46 vs Paul | 64–23 | 73.56% |
| MokuJin_46 vs Lili | 42–29 | 59.15% |
| MokuJin_46 vs Armor King | 46–21 | 68.66% |
| MokuJin_46 vs Eddy | 30–35 | 46.15% |
| MokuJin_46 vs Azucena | 28–33 | 45.90% |
| MokuJin_46 vs Nina | 37–23 | 61.67% |
| MokuJin_46 vs Leroy | 38–21 | 64.41% |
| MokuJin_46 vs Reina | 25–34 | 42.37% |
| MokuJin_46 vs Asuka | 31–27 | 53.45% |
| MokuJin_46 vs Claudio | 24–26 | 48.00% |
| MokuJin_46 vs Yoshimitsu | 25–24 | 51.02% |
| MokuJin_46 vs Jun | 27–22 | 55.10% |
| MokuJin_46 vs Victor | 31–18 | 63.27% |
| MokuJin_46 vs Raven | 31–17 | 64.58% |
| MokuJin_46 vs Clive | 20–25 | 44.44% |
| MokuJin_46 vs Jack-8 | 21–18 | 53.85% |
| MokuJin_46 vs Leo | 17–19 | 47.22% |
| MokuJin_46 vs Fahkumram | 18–13 | 58.06% |
| MokuJin_46 vs Lidia | 11–15 | 42.31% |
| MokuJin_46 vs Zafina | 13–7 | 65.00% |
| MokuJin_46 vs Shaheen | 9–10 | 47.37% |
| MokuJin_46 vs Xiaoyu | 8–10 | 44.44% |
| MokuJin_46 vs Kuma | 6–8 | 42.86% |
| MokuJin_46 vs Panda | 6–2 | 75.00% |
| MokuJin_46 vs Miary Zo | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.