| DaiMyo2x vs Armor King | 280–285 | 49.56% |
| DaiMyo2x vs Kazuya | 216–163 | 56.99% |
| DaiMyo2x vs Hwoarang | 186–178 | 51.10% |
| DaiMyo2x vs Jin | 173–185 | 48.32% |
| DaiMyo2x vs King | 176–173 | 50.43% |
| DaiMyo2x vs Bryan | 162–180 | 47.37% |
| DaiMyo2x vs Steve | 168–172 | 49.41% |
| DaiMyo2x vs Law | 188–148 | 55.95% |
| DaiMyo2x vs Heihachi | 163–123–1 | 56.99% |
| DaiMyo2x vs Paul | 143–138 | 50.89% |
| DaiMyo2x vs Dragunov | 124–141 | 46.79% |
| DaiMyo2x vs Fahkumram | 128–135 | 48.67% |
| DaiMyo2x vs Reina | 108–143 | 43.03% |
| DaiMyo2x vs Azucena | 118–123 | 48.96% |
| DaiMyo2x vs Yoshimitsu | 117–118 | 49.79% |
| DaiMyo2x vs Lars | 113–122 | 48.09% |
| DaiMyo2x vs Xiaoyu | 94–94 | 50.00% |
| DaiMyo2x vs Lee | 91–94 | 49.19% |
| DaiMyo2x vs Lili | 85–93 | 47.75% |
| DaiMyo2x vs Asuka | 76–89 | 46.06% |
| DaiMyo2x vs Miary Zo | 68–95 | 41.72% |
| DaiMyo2x vs Devil Jin | 94–62 | 60.26% |
| DaiMyo2x vs Jun | 62–85 | 42.18% |
| DaiMyo2x vs Leo | 50–88 | 36.23% |
| DaiMyo2x vs Raven | 62–73 | 45.93% |
| DaiMyo2x vs Eddy | 76–59 | 56.30% |
| DaiMyo2x vs Lidia | 59–69 | 46.09% |
| DaiMyo2x vs Anna | 52–72 | 41.94% |
| DaiMyo2x vs Nina | 60–59 | 50.42% |
| DaiMyo2x vs Jack-8 | 49–61 | 44.55% |
| DaiMyo2x vs Alisa | 54–54 | 50.00% |
| DaiMyo2x vs Leroy | 52–56 | 48.15% |
| DaiMyo2x vs Victor | 41–56 | 42.27% |
| DaiMyo2x vs Feng | 59–36 | 62.11% |
| DaiMyo2x vs Zafina | 32–50 | 39.02% |
| DaiMyo2x vs Clive | 35–46 | 43.21% |
| DaiMyo2x vs Claudio | 26–40 | 39.39% |
| DaiMyo2x vs Kuma | 24–27 | 47.06% |
| DaiMyo2x vs Shaheen | 23–23 | 50.00% |
| DaiMyo2x vs Panda | 11–8 | 57.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.