| RaggoMiguel vs Kazuya | 147–96 | 60.49% |
| RaggoMiguel vs Jin | 107–94 | 53.23% |
| RaggoMiguel vs King | 95–86 | 52.49% |
| RaggoMiguel vs Hwoarang | 95–67 | 58.64% |
| RaggoMiguel vs Law | 78–83 | 48.45% |
| RaggoMiguel vs Bryan | 72–81 | 47.06% |
| RaggoMiguel vs Reina | 79–63 | 55.63% |
| RaggoMiguel vs Paul | 51–63 | 44.74% |
| RaggoMiguel vs Lili | 55–55–1 | 50.00% |
| RaggoMiguel vs Yoshimitsu | 51–56 | 47.66% |
| RaggoMiguel vs Steve | 51–46 | 52.58% |
| RaggoMiguel vs Dragunov | 47–44 | 51.65% |
| RaggoMiguel vs Devil Jin | 33–52 | 38.82% |
| RaggoMiguel vs Feng | 34–44 | 43.59% |
| RaggoMiguel vs Jun | 29–47 | 38.16% |
| RaggoMiguel vs Lars | 34–35 | 49.28% |
| RaggoMiguel vs Lee | 31–37 | 45.59% |
| RaggoMiguel vs Alisa | 32–23 | 58.18% |
| RaggoMiguel vs Nina | 25–29 | 46.30% |
| RaggoMiguel vs Raven | 24–25 | 48.98% |
| RaggoMiguel vs Asuka | 23–25 | 47.92% |
| RaggoMiguel vs Leo | 19–28 | 40.43% |
| RaggoMiguel vs Lidia | 25–22 | 53.19% |
| RaggoMiguel vs Xiaoyu | 25–20 | 55.56% |
| RaggoMiguel vs Eddy | 24–21 | 53.33% |
| RaggoMiguel vs Leroy | 22–21 | 51.16% |
| RaggoMiguel vs Victor | 20–23 | 46.51% |
| RaggoMiguel vs Azucena | 18–19 | 48.65% |
| RaggoMiguel vs Claudio | 19–17 | 52.78% |
| RaggoMiguel vs Fahkumram | 17–17 | 50.00% |
| RaggoMiguel vs Heihachi | 14–17 | 45.16% |
| RaggoMiguel vs Kuma | 10–19 | 34.48% |
| RaggoMiguel vs Jack-8 | 12–11 | 52.17% |
| RaggoMiguel vs Shaheen | 10–8 | 55.56% |
| RaggoMiguel vs Armor King | 9–8 | 52.94% |
| RaggoMiguel vs Zafina | 9–4 | 69.23% |
| RaggoMiguel vs Anna | 5–5 | 50.00% |
| RaggoMiguel vs Clive | 4–1 | 80.00% |
| RaggoMiguel vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.