| Andreatex95 vs Jin | 25–60 | 29.41% |
| Andreatex95 vs King | 30–47 | 38.96% |
| Andreatex95 vs Law | 32–40 | 44.44% |
| Andreatex95 vs Reina | 28–36 | 43.75% |
| Andreatex95 vs Fahkumram | 14–49 | 22.22% |
| Andreatex95 vs Kazuya | 16–45 | 26.23% |
| Andreatex95 vs Hwoarang | 20–40 | 33.33% |
| Andreatex95 vs Steve | 16–38 | 29.63% |
| Andreatex95 vs Eddy | 21–22 | 48.84% |
| Andreatex95 vs Bryan | 18–23 | 43.90% |
| Andreatex95 vs Clive | 11–23 | 32.35% |
| Andreatex95 vs Heihachi | 13–19 | 40.62% |
| Andreatex95 vs Asuka | 12–19 | 38.71% |
| Andreatex95 vs Lili | 11–15 | 42.31% |
| Andreatex95 vs Dragunov | 12–13 | 48.00% |
| Andreatex95 vs Lee | 8–17 | 32.00% |
| Andreatex95 vs Jun | 13–11 | 54.17% |
| Andreatex95 vs Anna | 9–15 | 37.50% |
| Andreatex95 vs Yoshimitsu | 10–13 | 43.48% |
| Andreatex95 vs Paul | 9–11 | 45.00% |
| Andreatex95 vs Devil Jin | 5–15 | 25.00% |
| Andreatex95 vs Armor King | 8–11 | 42.11% |
| Andreatex95 vs Alisa | 5–13 | 27.78% |
| Andreatex95 vs Azucena | 6–12 | 33.33% |
| Andreatex95 vs Lidia | 6–11 | 35.29% |
| Andreatex95 vs Xiaoyu | 8–8 | 50.00% |
| Andreatex95 vs Lars | 7–9 | 43.75% |
| Andreatex95 vs Nina | 5–11 | 31.25% |
| Andreatex95 vs Kuma | 2–12 | 14.29% |
| Andreatex95 vs Raven | 5–9 | 35.71% |
| Andreatex95 vs Zafina | 2–10 | 16.67% |
| Andreatex95 vs Claudio | 4–7 | 36.36% |
| Andreatex95 vs Leroy | 4–7 | 36.36% |
| Andreatex95 vs Jack-8 | 3–6 | 33.33% |
| Andreatex95 vs Victor | 4–5 | 44.44% |
| Andreatex95 vs Feng | 1–7 | 12.50% |
| Andreatex95 vs Leo | 3–4 | 42.86% |
| Andreatex95 vs Shaheen | 2–5 | 28.57% |
| Andreatex95 vs Panda | 2–3 | 40.00% |
| Andreatex95 vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.