| DannyDimes vs Jin | 137–123 | 52.69% |
| DannyDimes vs Kazuya | 124–134 | 48.06% |
| DannyDimes vs King | 123–101 | 54.91% |
| DannyDimes vs Bryan | 95–119 | 44.39% |
| DannyDimes vs Reina | 103–105 | 49.52% |
| DannyDimes vs Lee | 109–98 | 52.66% |
| DannyDimes vs Law | 109–92–1 | 54.23% |
| DannyDimes vs Yoshimitsu | 105–89–1 | 54.12% |
| DannyDimes vs Steve | 96–99 | 49.23% |
| DannyDimes vs Hwoarang | 93–92 | 50.27% |
| DannyDimes vs Lili | 72–110 | 39.56% |
| DannyDimes vs Heihachi | 104–71 | 59.43% |
| DannyDimes vs Dragunov | 88–80 | 52.38% |
| DannyDimes vs Lars | 88–79 | 52.69% |
| DannyDimes vs Paul | 56–77 | 42.11% |
| DannyDimes vs Clive | 68–61 | 52.71% |
| DannyDimes vs Fahkumram | 63–55 | 53.39% |
| DannyDimes vs Azucena | 58–54 | 51.79% |
| DannyDimes vs Devil Jin | 56–51 | 52.34% |
| DannyDimes vs Leo | 52–54 | 49.06% |
| DannyDimes vs Victor | 74–31 | 70.48% |
| DannyDimes vs Jun | 61–43 | 58.65% |
| DannyDimes vs Asuka | 44–55 | 44.44% |
| DannyDimes vs Armor King | 45–54 | 45.45% |
| DannyDimes vs Xiaoyu | 34–59 | 36.56% |
| DannyDimes vs Raven | 32–61 | 34.41% |
| DannyDimes vs Jack-8 | 53–35 | 60.23% |
| DannyDimes vs Lidia | 30–58 | 34.09% |
| DannyDimes vs Nina | 33–53 | 38.37% |
| DannyDimes vs Eddy | 50–36 | 58.14% |
| DannyDimes vs Feng | 25–42 | 37.31% |
| DannyDimes vs Leroy | 31–31 | 50.00% |
| DannyDimes vs Claudio | 34–26 | 56.67% |
| DannyDimes vs Alisa | 19–34 | 35.85% |
| DannyDimes vs Anna | 20–31 | 39.22% |
| DannyDimes vs Shaheen | 18–29 | 38.30% |
| DannyDimes vs Zafina | 19–28 | 40.43% |
| DannyDimes vs Miary Zo | 13–16 | 44.83% |
| DannyDimes vs Kuma | 13–15 | 46.43% |
| DannyDimes vs Panda | 7–10 | 41.18% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.