| BabyHWYTEN vs Armor King | 58–62 | 48.33% |
| BabyHWYTEN vs King | 56–44 | 56.00% |
| BabyHWYTEN vs Steve | 39–46 | 45.88% |
| BabyHWYTEN vs Kazuya | 40–40 | 50.00% |
| BabyHWYTEN vs Jin | 36–40 | 47.37% |
| BabyHWYTEN vs Law | 37–36 | 50.68% |
| BabyHWYTEN vs Dragunov | 28–43 | 39.44% |
| BabyHWYTEN vs Bryan | 32–35 | 47.76% |
| BabyHWYTEN vs Fahkumram | 35–30 | 53.85% |
| BabyHWYTEN vs Hwoarang | 29–34 | 46.03% |
| BabyHWYTEN vs Paul | 31–30 | 50.82% |
| BabyHWYTEN vs Lars | 34–27 | 55.74% |
| BabyHWYTEN vs Jun | 41–15 | 73.21% |
| BabyHWYTEN vs Leroy | 28–22 | 56.00% |
| BabyHWYTEN vs Lidia | 21–26 | 44.68% |
| BabyHWYTEN vs Heihachi | 24–23 | 51.06% |
| BabyHWYTEN vs Asuka | 26–19 | 57.78% |
| BabyHWYTEN vs Azucena | 18–27 | 40.00% |
| BabyHWYTEN vs Yoshimitsu | 17–24 | 41.46% |
| BabyHWYTEN vs Reina | 19–21 | 47.50% |
| BabyHWYTEN vs Xiaoyu | 15–23 | 39.47% |
| BabyHWYTEN vs Lili | 23–15 | 60.53% |
| BabyHWYTEN vs Eddy | 18–17 | 51.43% |
| BabyHWYTEN vs Clive | 15–20 | 42.86% |
| BabyHWYTEN vs Miary Zo | 12–23 | 34.29% |
| BabyHWYTEN vs Alisa | 16–18 | 47.06% |
| BabyHWYTEN vs Lee | 12–22 | 35.29% |
| BabyHWYTEN vs Leo | 18–15 | 54.55% |
| BabyHWYTEN vs Feng | 23–6 | 79.31% |
| BabyHWYTEN vs Anna | 18–10–1 | 64.29% |
| BabyHWYTEN vs Claudio | 12–13 | 48.00% |
| BabyHWYTEN vs Shaheen | 7–14 | 33.33% |
| BabyHWYTEN vs Victor | 8–13 | 38.10% |
| BabyHWYTEN vs Raven | 14–7 | 66.67% |
| BabyHWYTEN vs Devil Jin | 5–14 | 26.32% |
| BabyHWYTEN vs Zafina | 5–4 | 55.56% |
| BabyHWYTEN vs Nina | 2–5 | 28.57% |
| BabyHWYTEN vs Panda | 3–4 | 42.86% |
| BabyHWYTEN vs Kuma | 2–4 | 33.33% |
| BabyHWYTEN vs Jack-8 | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.