| CorruptedBoi487 vs Kazuya | 33–19 | 63.46% |
| CorruptedBoi487 vs Steve | 24–15 | 61.54% |
| CorruptedBoi487 vs Reina | 20–19 | 51.28% |
| CorruptedBoi487 vs Clive | 31–8 | 79.49% |
| CorruptedBoi487 vs Law | 18–20 | 47.37% |
| CorruptedBoi487 vs Paul | 15–15 | 50.00% |
| CorruptedBoi487 vs Jin | 18–12 | 60.00% |
| CorruptedBoi487 vs Dragunov | 15–12 | 55.56% |
| CorruptedBoi487 vs Bryan | 20–6 | 76.92% |
| CorruptedBoi487 vs Heihachi | 16–10 | 61.54% |
| CorruptedBoi487 vs Azucena | 13–11 | 54.17% |
| CorruptedBoi487 vs Hwoarang | 16–6 | 72.73% |
| CorruptedBoi487 vs King | 10–11 | 47.62% |
| CorruptedBoi487 vs Asuka | 7–9 | 43.75% |
| CorruptedBoi487 vs Eddy | 10–6 | 62.50% |
| CorruptedBoi487 vs Devil Jin | 12–3 | 80.00% |
| CorruptedBoi487 vs Leo | 9–5 | 64.29% |
| CorruptedBoi487 vs Xiaoyu | 10–3 | 76.92% |
| CorruptedBoi487 vs Jack-8 | 7–6 | 53.85% |
| CorruptedBoi487 vs Panda | 9–4 | 69.23% |
| CorruptedBoi487 vs Lili | 6–6 | 50.00% |
| CorruptedBoi487 vs Lars | 7–3 | 70.00% |
| CorruptedBoi487 vs Victor | 6–4 | 60.00% |
| CorruptedBoi487 vs Yoshimitsu | 5–4 | 55.56% |
| CorruptedBoi487 vs Claudio | 5–4 | 55.56% |
| CorruptedBoi487 vs Nina | 4–5 | 44.44% |
| CorruptedBoi487 vs Jun | 6–3 | 66.67% |
| CorruptedBoi487 vs Lee | 5–3 | 62.50% |
| CorruptedBoi487 vs Feng | 3–4 | 42.86% |
| CorruptedBoi487 vs Shaheen | 6–1 | 85.71% |
| CorruptedBoi487 vs Zafina | 3–1 | 75.00% |
| CorruptedBoi487 vs Fahkumram | 4–0 | 100.00% |
| CorruptedBoi487 vs Miary Zo | 2–2 | 50.00% |
| CorruptedBoi487 vs Alisa | 2–1 | 66.67% |
| CorruptedBoi487 vs Raven | 3–0 | 100.00% |
| CorruptedBoi487 vs Kuma | 1–1 | 50.00% |
| CorruptedBoi487 vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.