| whyrunaway vs Dragunov | 26–8 | 76.47% |
| whyrunaway vs Armor King | 19–15 | 55.88% |
| whyrunaway vs Asuka | 22–10 | 68.75% |
| whyrunaway vs Kazuya | 23–8 | 74.19% |
| whyrunaway vs Lili | 22–2 | 91.67% |
| whyrunaway vs Nina | 15–8 | 65.22% |
| whyrunaway vs Bryan | 16–6 | 72.73% |
| whyrunaway vs Paul | 16–4 | 80.00% |
| whyrunaway vs Steve | 11–9 | 55.00% |
| whyrunaway vs Jin | 15–4 | 78.95% |
| whyrunaway vs Victor | 14–5 | 73.68% |
| whyrunaway vs Jack-8 | 12–5 | 70.59% |
| whyrunaway vs Zafina | 11–6 | 64.71% |
| whyrunaway vs Reina | 13–3 | 81.25% |
| whyrunaway vs Alisa | 11–3 | 78.57% |
| whyrunaway vs Law | 9–4 | 69.23% |
| whyrunaway vs King | 13–0 | 100.00% |
| whyrunaway vs Yoshimitsu | 13–0 | 100.00% |
| whyrunaway vs Hwoarang | 12–1 | 92.31% |
| whyrunaway vs Leo | 12–1 | 92.31% |
| whyrunaway vs Devil Jin | 9–2 | 81.82% |
| whyrunaway vs Lars | 9–1 | 90.00% |
| whyrunaway vs Azucena | 9–1 | 90.00% |
| whyrunaway vs Fahkumram | 4–6 | 40.00% |
| whyrunaway vs Xiaoyu | 5–3 | 62.50% |
| whyrunaway vs Shaheen | 8–0 | 100.00% |
| whyrunaway vs Lee | 6–2 | 75.00% |
| whyrunaway vs Eddy | 7–1 | 87.50% |
| whyrunaway vs Clive | 5–2 | 71.43% |
| whyrunaway vs Miary Zo | 5–2 | 71.43% |
| whyrunaway vs Kuma | 2–3 | 40.00% |
| whyrunaway vs Jun | 4–0 | 100.00% |
| whyrunaway vs Raven | 2–2 | 50.00% |
| whyrunaway vs Lidia | 2–2 | 50.00% |
| whyrunaway vs Heihachi | 2–2 | 50.00% |
| whyrunaway vs Feng | 3–0 | 100.00% |
| whyrunaway vs Claudio | 3–0 | 100.00% |
| whyrunaway vs Panda | 1–2 | 33.33% |
| whyrunaway vs Leroy | 3–0 | 100.00% |
| whyrunaway vs Anna | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.