| JopikMishima vs Reina | 25–18 | 58.14% |
| JopikMishima vs King | 24–17 | 58.54% |
| JopikMishima vs Jin | 19–19 | 50.00% |
| JopikMishima vs Kazuya | 11–27 | 28.95% |
| JopikMishima vs Jun | 15–11 | 57.69% |
| JopikMishima vs Steve | 14–11 | 56.00% |
| JopikMishima vs Azucena | 12–9 | 57.14% |
| JopikMishima vs Heihachi | 10–9 | 52.63% |
| JopikMishima vs Bryan | 5–13 | 27.78% |
| JopikMishima vs Raven | 8–10 | 44.44% |
| JopikMishima vs Hwoarang | 6–10 | 37.50% |
| JopikMishima vs Lee | 10–6 | 62.50% |
| JopikMishima vs Law | 10–5 | 66.67% |
| JopikMishima vs Asuka | 6–9 | 40.00% |
| JopikMishima vs Yoshimitsu | 6–8 | 42.86% |
| JopikMishima vs Dragunov | 8–6 | 57.14% |
| JopikMishima vs Lili | 8–5 | 61.54% |
| JopikMishima vs Armor King | 5–8 | 38.46% |
| JopikMishima vs Lars | 7–5 | 58.33% |
| JopikMishima vs Claudio | 4–8 | 33.33% |
| JopikMishima vs Xiaoyu | 4–7 | 36.36% |
| JopikMishima vs Feng | 5–6 | 45.45% |
| JopikMishima vs Devil Jin | 3–7 | 30.00% |
| JopikMishima vs Clive | 5–5 | 50.00% |
| JopikMishima vs Leo | 6–3 | 66.67% |
| JopikMishima vs Alisa | 3–6 | 33.33% |
| JopikMishima vs Victor | 4–5 | 44.44% |
| JopikMishima vs Eddy | 3–6 | 33.33% |
| JopikMishima vs Lidia | 5–4 | 55.56% |
| JopikMishima vs Nina | 3–5 | 37.50% |
| JopikMishima vs Jack-8 | 1–4 | 20.00% |
| JopikMishima vs Fahkumram | 4–0 | 100.00% |
| JopikMishima vs Shaheen | 2–1 | 66.67% |
| JopikMishima vs Kuma | 2–0 | 100.00% |
| JopikMishima vs Leroy | 1–1 | 50.00% |
| JopikMishima vs Anna | 2–0 | 100.00% |
| JopikMishima vs Paul | 0–1 | 0.00% |
| JopikMishima vs Panda | 1–0 | 100.00% |
| JopikMishima vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.