| YoungBreadBoy vs Kazuya | 69–85 | 44.81% |
| YoungBreadBoy vs King | 60–77–1 | 43.80% |
| YoungBreadBoy vs Jin | 60–63 | 48.78% |
| YoungBreadBoy vs Hwoarang | 57–50 | 53.27% |
| YoungBreadBoy vs Steve | 42–44 | 48.84% |
| YoungBreadBoy vs Reina | 35–47 | 42.68% |
| YoungBreadBoy vs Law | 42–39 | 51.85% |
| YoungBreadBoy vs Eddy | 25–50 | 33.33% |
| YoungBreadBoy vs Jun | 32–41 | 43.84% |
| YoungBreadBoy vs Dragunov | 35–31 | 53.03% |
| YoungBreadBoy vs Bryan | 34–29 | 53.97% |
| YoungBreadBoy vs Lili | 29–32 | 47.54% |
| YoungBreadBoy vs Asuka | 30–22 | 57.69% |
| YoungBreadBoy vs Paul | 17–32 | 34.69% |
| YoungBreadBoy vs Xiaoyu | 26–23 | 53.06% |
| YoungBreadBoy vs Lars | 18–29 | 38.30% |
| YoungBreadBoy vs Lee | 22–24 | 47.83% |
| YoungBreadBoy vs Yoshimitsu | 22–22 | 50.00% |
| YoungBreadBoy vs Victor | 18–25 | 41.86% |
| YoungBreadBoy vs Azucena | 19–21 | 47.50% |
| YoungBreadBoy vs Feng | 16–22 | 42.11% |
| YoungBreadBoy vs Nina | 15–21 | 41.67% |
| YoungBreadBoy vs Fahkumram | 20–13 | 60.61% |
| YoungBreadBoy vs Lidia | 16–14 | 53.33% |
| YoungBreadBoy vs Alisa | 10–15 | 40.00% |
| YoungBreadBoy vs Kuma | 15–8 | 65.22% |
| YoungBreadBoy vs Devil Jin | 4–18 | 18.18% |
| YoungBreadBoy vs Raven | 9–10 | 47.37% |
| YoungBreadBoy vs Jack-8 | 9–8 | 52.94% |
| YoungBreadBoy vs Leroy | 10–7 | 58.82% |
| YoungBreadBoy vs Leo | 11–5 | 68.75% |
| YoungBreadBoy vs Heihachi | 5–10 | 33.33% |
| YoungBreadBoy vs Anna | 9–6 | 60.00% |
| YoungBreadBoy vs Zafina | 7–6 | 53.85% |
| YoungBreadBoy vs Claudio | 3–8 | 27.27% |
| YoungBreadBoy vs Panda | 5–6 | 45.45% |
| YoungBreadBoy vs Shaheen | 4–4 | 50.00% |
| YoungBreadBoy vs Clive | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.