| TheGamerBoy vs King | 103–62 | 62.42% |
| TheGamerBoy vs Jin | 70–51 | 57.85% |
| TheGamerBoy vs Kazuya | 67–51 | 56.78% |
| TheGamerBoy vs Dragunov | 46–29 | 61.33% |
| TheGamerBoy vs Paul | 31–36 | 46.27% |
| TheGamerBoy vs Law | 45–21 | 68.18% |
| TheGamerBoy vs Bryan | 31–34 | 47.69% |
| TheGamerBoy vs Clive | 28–23 | 54.90% |
| TheGamerBoy vs Heihachi | 30–18 | 62.50% |
| TheGamerBoy vs Nina | 32–14 | 69.57% |
| TheGamerBoy vs Armor King | 22–22 | 50.00% |
| TheGamerBoy vs Anna | 23–16 | 58.97% |
| TheGamerBoy vs Yoshimitsu | 19–19 | 50.00% |
| TheGamerBoy vs Reina | 17–20 | 45.95% |
| TheGamerBoy vs Hwoarang | 20–15 | 57.14% |
| TheGamerBoy vs Steve | 22–13 | 62.86% |
| TheGamerBoy vs Victor | 16–16 | 50.00% |
| TheGamerBoy vs Fahkumram | 9–21 | 30.00% |
| TheGamerBoy vs Lars | 14–15 | 48.28% |
| TheGamerBoy vs Asuka | 8–20 | 28.57% |
| TheGamerBoy vs Devil Jin | 10–18 | 35.71% |
| TheGamerBoy vs Azucena | 13–12 | 52.00% |
| TheGamerBoy vs Jun | 12–9 | 57.14% |
| TheGamerBoy vs Claudio | 8–12 | 40.00% |
| TheGamerBoy vs Feng | 12–7 | 63.16% |
| TheGamerBoy vs Eddy | 6–13 | 31.58% |
| TheGamerBoy vs Alisa | 8–10 | 44.44% |
| TheGamerBoy vs Lee | 8–8 | 50.00% |
| TheGamerBoy vs Jack-8 | 5–10 | 33.33% |
| TheGamerBoy vs Kuma | 8–7 | 53.33% |
| TheGamerBoy vs Lili | 8–6 | 57.14% |
| TheGamerBoy vs Xiaoyu | 5–7 | 41.67% |
| TheGamerBoy vs Zafina | 3–6 | 33.33% |
| TheGamerBoy vs Raven | 5–4 | 55.56% |
| TheGamerBoy vs Lidia | 1–7 | 12.50% |
| TheGamerBoy vs Shaheen | 5–2 | 71.43% |
| TheGamerBoy vs Panda | 4–2 | 66.67% |
| TheGamerBoy vs Leroy | 4–2 | 66.67% |
| TheGamerBoy vs Miary Zo | 1–3 | 25.00% |
| TheGamerBoy vs Leo | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.