TWITCH/@GNOMIN vs Jin | 276–276 | 50.00% |
TWITCH/@GNOMIN vs Kazuya | 277–252 | 52.36% |
TWITCH/@GNOMIN vs Bryan | 296–231 | 56.17% |
TWITCH/@GNOMIN vs Hwoarang | 256–263 | 49.33% |
TWITCH/@GNOMIN vs King | 248–251 | 49.70% |
TWITCH/@GNOMIN vs Yoshimitsu | 181–272 | 39.96% |
TWITCH/@GNOMIN vs Reina | 250–182 | 57.87% |
TWITCH/@GNOMIN vs Dragunov | 217–213 | 50.47% |
TWITCH/@GNOMIN vs Lili | 188–172 | 52.22% |
TWITCH/@GNOMIN vs Eddy | 188–152 | 55.29% |
TWITCH/@GNOMIN vs Heihachi | 154–160 | 49.04% |
TWITCH/@GNOMIN vs Devil Jin | 175–133 | 56.82% |
TWITCH/@GNOMIN vs Steve | 140–152 | 47.95% |
TWITCH/@GNOMIN vs Law | 156–119 | 56.73% |
TWITCH/@GNOMIN vs Nina | 119–143 | 45.42% |
TWITCH/@GNOMIN vs Paul | 149–111 | 57.31% |
TWITCH/@GNOMIN vs Jun | 126–129 | 49.41% |
TWITCH/@GNOMIN vs Victor | 102–146 | 41.13% |
TWITCH/@GNOMIN vs Lars | 120–127 | 48.58% |
TWITCH/@GNOMIN vs Lidia | 106–133 | 44.35% |
TWITCH/@GNOMIN vs Lee | 117–115 | 50.43% |
TWITCH/@GNOMIN vs Feng | 117–112 | 51.09% |
TWITCH/@GNOMIN vs Alisa | 97–132 | 42.36% |
TWITCH/@GNOMIN vs Leo | 117–109 | 51.77% |
TWITCH/@GNOMIN vs Xiaoyu | 103–122 | 45.78% |
TWITCH/@GNOMIN vs Claudio | 95–126 | 42.99% |
TWITCH/@GNOMIN vs Asuka | 101–102 | 49.75% |
TWITCH/@GNOMIN vs Jack-8 | 85–79 | 51.83% |
TWITCH/@GNOMIN vs Azucena | 92–71 | 56.44% |
TWITCH/@GNOMIN vs Clive | 59–92 | 39.07% |
TWITCH/@GNOMIN vs Panda | 67–83 | 44.67% |
TWITCH/@GNOMIN vs Kuma | 74–74 | 50.00% |
TWITCH/@GNOMIN vs Raven | 74–71 | 51.03% |
TWITCH/@GNOMIN vs Leroy | 54–88 | 38.03% |
TWITCH/@GNOMIN vs Zafina | 47–64 | 42.34% |
TWITCH/@GNOMIN vs Shaheen | 50–39 | 56.18% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.