| Coreyferrari vs Jin | 23–44 | 34.33% |
| Coreyferrari vs Steve | 36–30 | 54.55% |
| Coreyferrari vs Reina | 37–28 | 56.92% |
| Coreyferrari vs King | 30–34 | 46.88% |
| Coreyferrari vs Kazuya | 26–37 | 41.27% |
| Coreyferrari vs Heihachi | 26–37 | 41.27% |
| Coreyferrari vs Eddy | 17–40 | 29.82% |
| Coreyferrari vs Law | 24–23 | 51.06% |
| Coreyferrari vs Dragunov | 19–28 | 40.43% |
| Coreyferrari vs Lidia | 26–18 | 59.09% |
| Coreyferrari vs Bryan | 20–18 | 52.63% |
| Coreyferrari vs Lars | 15–21 | 41.67% |
| Coreyferrari vs Hwoarang | 22–13 | 62.86% |
| Coreyferrari vs Armor King | 20–15 | 57.14% |
| Coreyferrari vs Azucena | 13–20 | 39.39% |
| Coreyferrari vs Yoshimitsu | 10–22 | 31.25% |
| Coreyferrari vs Victor | 18–13 | 58.06% |
| Coreyferrari vs Lee | 8–19 | 29.63% |
| Coreyferrari vs Asuka | 14–12 | 53.85% |
| Coreyferrari vs Jun | 12–14 | 46.15% |
| Coreyferrari vs Lili | 13–12 | 52.00% |
| Coreyferrari vs Devil Jin | 14–6 | 70.00% |
| Coreyferrari vs Alisa | 9–11 | 45.00% |
| Coreyferrari vs Leroy | 8–12 | 40.00% |
| Coreyferrari vs Xiaoyu | 8–11 | 42.11% |
| Coreyferrari vs Jack-8 | 5–14 | 26.32% |
| Coreyferrari vs Feng | 9–9 | 50.00% |
| Coreyferrari vs Paul | 6–10 | 37.50% |
| Coreyferrari vs Nina | 10–5 | 66.67% |
| Coreyferrari vs Kuma | 9–6 | 60.00% |
| Coreyferrari vs Leo | 4–10 | 28.57% |
| Coreyferrari vs Clive | 5–6 | 45.45% |
| Coreyferrari vs Claudio | 4–6 | 40.00% |
| Coreyferrari vs Panda | 7–3 | 70.00% |
| Coreyferrari vs Raven | 7–3 | 70.00% |
| Coreyferrari vs Fahkumram | 7–3 | 70.00% |
| Coreyferrari vs Shaheen | 3–6 | 33.33% |
| Coreyferrari vs Zafina | 5–4 | 55.56% |
| Coreyferrari vs Anna | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.