| Rickaroni vs Steve | 8–2 | 80.00% |
| Rickaroni vs Armor King | 6–3 | 66.67% |
| Rickaroni vs Law | 1–6 | 14.29% |
| Rickaroni vs Lili | 4–1 | 80.00% |
| Rickaroni vs Leo | 4–1 | 80.00% |
| Rickaroni vs King | 3–1 | 75.00% |
| Rickaroni vs Hwoarang | 2–2 | 50.00% |
| Rickaroni vs Claudio | 4–0 | 100.00% |
| Rickaroni vs Leroy | 4–0 | 100.00% |
| Rickaroni vs Jun | 0–4 | 0.00% |
| Rickaroni vs Paul | 3–0 | 100.00% |
| Rickaroni vs Lars | 3–0 | 100.00% |
| Rickaroni vs Bryan | 2–0 | 100.00% |
| Rickaroni vs Kazuya | 2–0 | 100.00% |
| Rickaroni vs Feng | 2–0 | 100.00% |
| Rickaroni vs Zafina | 2–0 | 100.00% |
| Rickaroni vs Raven | 2–0 | 100.00% |
| Rickaroni vs Lidia | 1–1 | 50.00% |
| Rickaroni vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.