| Thunder Gõd vs Jin | 47–31 | 60.26% |
| Thunder Gõd vs Kazuya | 47–27 | 63.51% |
| Thunder Gõd vs Hwoarang | 41–30 | 57.75% |
| Thunder Gõd vs King | 45–21 | 68.18% |
| Thunder Gõd vs Bryan | 35–24–1 | 59.32% |
| Thunder Gõd vs Law | 36–19 | 65.45% |
| Thunder Gõd vs Reina | 38–17 | 69.09% |
| Thunder Gõd vs Heihachi | 25–27 | 48.08% |
| Thunder Gõd vs Steve | 28–22 | 56.00% |
| Thunder Gõd vs Lili | 24–24 | 50.00% |
| Thunder Gõd vs Yoshimitsu | 24–23 | 51.06% |
| Thunder Gõd vs Clive | 27–15 | 64.29% |
| Thunder Gõd vs Armor King | 17–24–1 | 41.46% |
| Thunder Gõd vs Devil Jin | 25–14 | 64.10% |
| Thunder Gõd vs Paul | 18–20 | 47.37% |
| Thunder Gõd vs Lars | 18–12–1 | 60.00% |
| Thunder Gõd vs Xiaoyu | 22–7 | 75.86% |
| Thunder Gõd vs Asuka | 19–9 | 67.86% |
| Thunder Gõd vs Jun | 16–10 | 61.54% |
| Thunder Gõd vs Nina | 18–7 | 72.00% |
| Thunder Gõd vs Azucena | 8–15 | 34.78% |
| Thunder Gõd vs Eddy | 17–6 | 73.91% |
| Thunder Gõd vs Alisa | 11–11 | 50.00% |
| Thunder Gõd vs Dragunov | 16–5 | 76.19% |
| Thunder Gõd vs Zafina | 12–9 | 57.14% |
| Thunder Gõd vs Victor | 11–9 | 55.00% |
| Thunder Gõd vs Fahkumram | 11–9 | 55.00% |
| Thunder Gõd vs Feng | 8–11 | 42.11% |
| Thunder Gõd vs Anna | 11–8 | 57.89% |
| Thunder Gõd vs Leo | 10–8 | 55.56% |
| Thunder Gõd vs Leroy | 12–6 | 66.67% |
| Thunder Gõd vs Lidia | 10–8 | 55.56% |
| Thunder Gõd vs Jack-8 | 11–5 | 68.75% |
| Thunder Gõd vs Lee | 9–7 | 56.25% |
| Thunder Gõd vs Raven | 9–5 | 64.29% |
| Thunder Gõd vs Kuma | 8–5 | 61.54% |
| Thunder Gõd vs Shaheen | 6–4 | 60.00% |
| Thunder Gõd vs Panda | 6–2 | 75.00% |
| Thunder Gõd vs Claudio | 3–3 | 50.00% |
| Thunder Gõd vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.