| Motomami vs King | 53–69 | 43.44% |
| Motomami vs Jin | 52–41 | 55.91% |
| Motomami vs Reina | 48–41 | 53.93% |
| Motomami vs Kazuya | 44–42 | 51.16% |
| Motomami vs Hwoarang | 31–36 | 46.27% |
| Motomami vs Eddy | 19–47 | 28.79% |
| Motomami vs Law | 34–30 | 53.12% |
| Motomami vs Steve | 24–39 | 38.10% |
| Motomami vs Jun | 23–35 | 39.66% |
| Motomami vs Bryan | 18–37 | 32.73% |
| Motomami vs Lili | 28–27 | 50.91% |
| Motomami vs Azucena | 25–27 | 48.08% |
| Motomami vs Yoshimitsu | 23–27 | 46.00% |
| Motomami vs Lars | 17–28 | 37.78% |
| Motomami vs Dragunov | 21–23 | 47.73% |
| Motomami vs Raven | 17–20 | 45.95% |
| Motomami vs Xiaoyu | 14–18 | 43.75% |
| Motomami vs Paul | 9–22 | 29.03% |
| Motomami vs Nina | 14–17 | 45.16% |
| Motomami vs Leroy | 14–17 | 45.16% |
| Motomami vs Leo | 15–14 | 51.72% |
| Motomami vs Victor | 10–17 | 37.04% |
| Motomami vs Lee | 9–16 | 36.00% |
| Motomami vs Asuka | 14–10 | 58.33% |
| Motomami vs Anna | 11–12 | 47.83% |
| Motomami vs Devil Jin | 9–12 | 42.86% |
| Motomami vs Kuma | 8–13 | 38.10% |
| Motomami vs Feng | 8–12 | 40.00% |
| Motomami vs Lidia | 8–12 | 40.00% |
| Motomami vs Armor King | 10–9 | 52.63% |
| Motomami vs Jack-8 | 6–12 | 33.33% |
| Motomami vs Claudio | 8–9 | 47.06% |
| Motomami vs Miary Zo | 6–11 | 35.29% |
| Motomami vs Zafina | 7–9 | 43.75% |
| Motomami vs Alisa | 8–7 | 53.33% |
| Motomami vs Heihachi | 3–9 | 25.00% |
| Motomami vs Shaheen | 2–9 | 18.18% |
| Motomami vs Clive | 5–5 | 50.00% |
| Motomami vs Panda | 1–3 | 25.00% |
| Motomami vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.