| voDEVIL666 vs Kazuya | 154–169 | 47.68% |
| voDEVIL666 vs Jin | 151–139 | 52.07% |
| voDEVIL666 vs Hwoarang | 128–115 | 52.67% |
| voDEVIL666 vs King | 134–103 | 56.54% |
| voDEVIL666 vs Bryan | 106–107 | 49.77% |
| voDEVIL666 vs Steve | 108–86 | 55.67% |
| voDEVIL666 vs Paul | 82–102 | 44.57% |
| voDEVIL666 vs Armor King | 86–90 | 48.86% |
| voDEVIL666 vs Dragunov | 90–81 | 52.63% |
| voDEVIL666 vs Law | 74–89 | 45.40% |
| voDEVIL666 vs Reina | 87–73 | 54.37% |
| voDEVIL666 vs Heihachi | 76–75 | 50.33% |
| voDEVIL666 vs Yoshimitsu | 52–77 | 40.31% |
| voDEVIL666 vs Lee | 53–75 | 41.41% |
| voDEVIL666 vs Devil Jin | 60–66 | 47.62% |
| voDEVIL666 vs Lili | 56–57 | 49.56% |
| voDEVIL666 vs Asuka | 66–45 | 59.46% |
| voDEVIL666 vs Jun | 50–59 | 45.87% |
| voDEVIL666 vs Feng | 45–51 | 46.88% |
| voDEVIL666 vs Nina | 46–49 | 48.42% |
| voDEVIL666 vs Alisa | 36–49 | 42.35% |
| voDEVIL666 vs Azucena | 25–45 | 35.71% |
| voDEVIL666 vs Clive | 42–28 | 60.00% |
| voDEVIL666 vs Jack-8 | 21–45 | 31.82% |
| voDEVIL666 vs Xiaoyu | 34–27 | 55.74% |
| voDEVIL666 vs Lars | 31–30 | 50.82% |
| voDEVIL666 vs Eddy | 29–29 | 50.00% |
| voDEVIL666 vs Fahkumram | 22–32 | 40.74% |
| voDEVIL666 vs Claudio | 31–21 | 59.62% |
| voDEVIL666 vs Zafina | 25–27 | 48.08% |
| voDEVIL666 vs Leo | 19–29 | 39.58% |
| voDEVIL666 vs Victor | 23–21 | 52.27% |
| voDEVIL666 vs Raven | 21–20 | 51.22% |
| voDEVIL666 vs Leroy | 14–26 | 35.00% |
| voDEVIL666 vs Lidia | 17–20 | 45.95% |
| voDEVIL666 vs Anna | 11–25 | 30.56% |
| voDEVIL666 vs Kuma | 16–18 | 47.06% |
| voDEVIL666 vs Shaheen | 10–19 | 34.48% |
| voDEVIL666 vs Miary Zo | 13–15 | 46.43% |
| voDEVIL666 vs Panda | 6–9 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.