| 317 Ronin vs Kazuya | 140–114 | 55.12% |
| 317 Ronin vs King | 114–124 | 47.90% |
| 317 Ronin vs Jin | 128–109–1 | 54.01% |
| 317 Ronin vs Hwoarang | 92–87 | 51.40% |
| 317 Ronin vs Steve | 81–86 | 48.50% |
| 317 Ronin vs Law | 89–66 | 57.42% |
| 317 Ronin vs Bryan | 64–78 | 45.07% |
| 317 Ronin vs Reina | 81–58 | 58.27% |
| 317 Ronin vs Dragunov | 51–62–1 | 45.13% |
| 317 Ronin vs Paul | 44–64 | 40.74% |
| 317 Ronin vs Asuka | 61–44 | 58.10% |
| 317 Ronin vs Eddy | 45–57 | 44.12% |
| 317 Ronin vs Lars | 58–43 | 57.43% |
| 317 Ronin vs Devil Jin | 50–37 | 57.47% |
| 317 Ronin vs Lili | 40–47 | 45.98% |
| 317 Ronin vs Yoshimitsu | 42–44 | 48.84% |
| 317 Ronin vs Victor | 41–42 | 49.40% |
| 317 Ronin vs Lee | 43–34 | 55.84% |
| 317 Ronin vs Xiaoyu | 45–30 | 60.00% |
| 317 Ronin vs Nina | 38–30 | 55.88% |
| 317 Ronin vs Heihachi | 39–28 | 58.21% |
| 317 Ronin vs Leo | 36–30 | 54.55% |
| 317 Ronin vs Jun | 38–28 | 57.58% |
| 317 Ronin vs Azucena | 26–39 | 40.00% |
| 317 Ronin vs Feng | 27–33 | 45.00% |
| 317 Ronin vs Clive | 26–24 | 52.00% |
| 317 Ronin vs Leroy | 30–15 | 66.67% |
| 317 Ronin vs Kuma | 22–22 | 50.00% |
| 317 Ronin vs Jack-8 | 15–28 | 34.88% |
| 317 Ronin vs Claudio | 17–23 | 42.50% |
| 317 Ronin vs Raven | 30–10 | 75.00% |
| 317 Ronin vs Miary Zo | 21–16 | 56.76% |
| 317 Ronin vs Lidia | 15–21 | 41.67% |
| 317 Ronin vs Alisa | 21–14 | 60.00% |
| 317 Ronin vs Anna | 18–15 | 54.55% |
| 317 Ronin vs Armor King | 17–9 | 65.38% |
| 317 Ronin vs Shaheen | 15–10 | 60.00% |
| 317 Ronin vs Zafina | 13–12 | 52.00% |
| 317 Ronin vs Fahkumram | 7–6 | 53.85% |
| 317 Ronin vs Panda | 6–3 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.