| industrial vs Jin | 388–316 | 55.11% |
| industrial vs Bryan | 404–273 | 59.68% |
| industrial vs Hwoarang | 333–262 | 55.97% |
| industrial vs Kazuya | 319–269 | 54.25% |
| industrial vs Steve | 348–236 | 59.59% |
| industrial vs Reina | 291–224 | 56.50% |
| industrial vs King | 264–218 | 54.77% |
| industrial vs Lili | 252–199 | 55.88% |
| industrial vs Dragunov | 231–198 | 53.85% |
| industrial vs Lee | 192–233 | 45.18% |
| industrial vs Yoshimitsu | 210–207 | 50.36% |
| industrial vs Law | 203–203 | 50.00% |
| industrial vs Paul | 214–163 | 56.76% |
| industrial vs Devil Jin | 185–162 | 53.31% |
| industrial vs Heihachi | 174–160 | 52.10% |
| industrial vs Asuka | 178–130 | 57.79% |
| industrial vs Xiaoyu | 137–163 | 45.67% |
| industrial vs Jun | 143–153 | 48.31% |
| industrial vs Feng | 128–145 | 46.89% |
| industrial vs Jack-8 | 135–133 | 50.37% |
| industrial vs Nina | 80–157 | 33.76% |
| industrial vs Shaheen | 117–118 | 49.79% |
| industrial vs Azucena | 128–106 | 54.70% |
| industrial vs Lars | 84–132 | 38.89% |
| industrial vs Alisa | 73–137 | 34.76% |
| industrial vs Leo | 93–102 | 47.69% |
| industrial vs Raven | 69–114 | 37.70% |
| industrial vs Claudio | 79–102 | 43.65% |
| industrial vs Lidia | 80–100 | 44.44% |
| industrial vs Eddy | 84–92 | 47.73% |
| industrial vs Leroy | 92–75 | 55.09% |
| industrial vs Kuma | 88–70 | 55.70% |
| industrial vs Clive | 72–82 | 46.75% |
| industrial vs Victor | 58–95 | 37.91% |
| industrial vs Zafina | 37–68 | 35.24% |
| industrial vs Panda | 36–48 | 42.86% |
| industrial vs Fahkumram | 32–20 | 61.54% |
| industrial vs Armor King | 22–21 | 51.16% |
| industrial vs Anna | 9–8 | 52.94% |
| industrial vs Miary Zo | 6–10 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.