| Big Glitch vs Armor King | 82–85 | 49.10% |
| Big Glitch vs Kazuya | 77–75 | 50.66% |
| Big Glitch vs Hwoarang | 72–68 | 51.43% |
| Big Glitch vs King | 53–57 | 48.18% |
| Big Glitch vs Steve | 53–57 | 48.18% |
| Big Glitch vs Law | 56–47 | 54.37% |
| Big Glitch vs Jin | 44–51 | 46.32% |
| Big Glitch vs Miary Zo | 40–45 | 47.06% |
| Big Glitch vs Paul | 35–48 | 42.17% |
| Big Glitch vs Heihachi | 38–36 | 51.35% |
| Big Glitch vs Fahkumram | 40–31 | 56.34% |
| Big Glitch vs Bryan | 40–30 | 57.14% |
| Big Glitch vs Dragunov | 36–31 | 53.73% |
| Big Glitch vs Reina | 32–35 | 47.76% |
| Big Glitch vs Yoshimitsu | 31–34 | 47.69% |
| Big Glitch vs Lee | 25–40 | 38.46% |
| Big Glitch vs Lili | 25–31–1 | 44.64% |
| Big Glitch vs Lars | 26–29 | 47.27% |
| Big Glitch vs Asuka | 22–31 | 41.51% |
| Big Glitch vs Feng | 26–21 | 55.32% |
| Big Glitch vs Lidia | 19–28 | 40.43% |
| Big Glitch vs Azucena | 26–18 | 59.09% |
| Big Glitch vs Jun | 20–23 | 46.51% |
| Big Glitch vs Eddy | 19–24 | 44.19% |
| Big Glitch vs Nina | 17–23 | 42.50% |
| Big Glitch vs Alisa | 17–22 | 43.59% |
| Big Glitch vs Devil Jin | 17–21 | 44.74% |
| Big Glitch vs Victor | 18–17 | 51.43% |
| Big Glitch vs Raven | 16–19 | 45.71% |
| Big Glitch vs Xiaoyu | 23–10 | 69.70% |
| Big Glitch vs Leroy | 15–18 | 45.45% |
| Big Glitch vs Shaheen | 17–15 | 53.12% |
| Big Glitch vs Clive | 15–17 | 46.88% |
| Big Glitch vs Anna | 12–17 | 41.38% |
| Big Glitch vs Jack-8 | 16–9 | 64.00% |
| Big Glitch vs Leo | 11–9 | 55.00% |
| Big Glitch vs Claudio | 10–9 | 52.63% |
| Big Glitch vs Kuma | 11–7 | 61.11% |
| Big Glitch vs Zafina | 8–6 | 57.14% |
| Big Glitch vs Panda | 7–3 | 70.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.