| Cheetahmaru vs King | 26–31 | 45.61% |
| Cheetahmaru vs Steve | 27–22 | 55.10% |
| Cheetahmaru vs Jin | 20–23 | 46.51% |
| Cheetahmaru vs Reina | 24–16 | 60.00% |
| Cheetahmaru vs Dragunov | 23–14 | 62.16% |
| Cheetahmaru vs Bryan | 12–22 | 35.29% |
| Cheetahmaru vs Kazuya | 16–16 | 50.00% |
| Cheetahmaru vs Lili | 15–15 | 50.00% |
| Cheetahmaru vs Hwoarang | 15–14 | 51.72% |
| Cheetahmaru vs Lars | 14–15 | 48.28% |
| Cheetahmaru vs Jun | 18–10 | 64.29% |
| Cheetahmaru vs Yoshimitsu | 14–13 | 51.85% |
| Cheetahmaru vs Eddy | 11–15 | 42.31% |
| Cheetahmaru vs Law | 11–13 | 45.83% |
| Cheetahmaru vs Leo | 17–7 | 70.83% |
| Cheetahmaru vs Leroy | 14–9 | 60.87% |
| Cheetahmaru vs Azucena | 11–12 | 47.83% |
| Cheetahmaru vs Victor | 11–12 | 47.83% |
| Cheetahmaru vs Xiaoyu | 10–10 | 50.00% |
| Cheetahmaru vs Devil Jin | 9–11 | 45.00% |
| Cheetahmaru vs Paul | 6–12 | 33.33% |
| Cheetahmaru vs Asuka | 12–6 | 66.67% |
| Cheetahmaru vs Jack-8 | 12–4 | 75.00% |
| Cheetahmaru vs Armor King | 9–7 | 56.25% |
| Cheetahmaru vs Lee | 7–8 | 46.67% |
| Cheetahmaru vs Raven | 6–8 | 42.86% |
| Cheetahmaru vs Feng | 5–8 | 38.46% |
| Cheetahmaru vs Shaheen | 6–4 | 60.00% |
| Cheetahmaru vs Nina | 4–4 | 50.00% |
| Cheetahmaru vs Lidia | 7–1 | 87.50% |
| Cheetahmaru vs Alisa | 1–6 | 14.29% |
| Cheetahmaru vs Kuma | 4–3 | 57.14% |
| Cheetahmaru vs Zafina | 2–3 | 40.00% |
| Cheetahmaru vs Fahkumram | 4–1 | 80.00% |
| Cheetahmaru vs Claudio | 0–4 | 0.00% |
| Cheetahmaru vs Heihachi | 2–2 | 50.00% |
| Cheetahmaru vs Anna | 0–2 | 0.00% |
| Cheetahmaru vs Panda | 1–0 | 100.00% |
| Cheetahmaru vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.