| Noisy Navi vs Kazuya | 100–107 | 48.31% |
| Noisy Navi vs Steve | 99–98 | 50.25% |
| Noisy Navi vs Dragunov | 97–97 | 50.00% |
| Noisy Navi vs King | 88–99 | 47.06% |
| Noisy Navi vs Jin | 89–95 | 48.37% |
| Noisy Navi vs Bryan | 86–94 | 47.78% |
| Noisy Navi vs Heihachi | 79–75–1 | 51.30% |
| Noisy Navi vs Lili | 57–60 | 48.72% |
| Noisy Navi vs Clive | 50–63 | 44.25% |
| Noisy Navi vs Reina | 70–41 | 63.06% |
| Noisy Navi vs Yoshimitsu | 46–49 | 48.42% |
| Noisy Navi vs Hwoarang | 40–48 | 45.45% |
| Noisy Navi vs Law | 39–45 | 46.43% |
| Noisy Navi vs Paul | 47–36 | 56.63% |
| Noisy Navi vs Devil Jin | 28–46 | 37.84% |
| Noisy Navi vs Lars | 38–35 | 52.05% |
| Noisy Navi vs Lee | 34–39 | 46.58% |
| Noisy Navi vs Asuka | 26–44 | 37.14% |
| Noisy Navi vs Jun | 34–36 | 48.57% |
| Noisy Navi vs Azucena | 28–26 | 51.85% |
| Noisy Navi vs Victor | 27–26 | 50.94% |
| Noisy Navi vs Nina | 14–29 | 32.56% |
| Noisy Navi vs Leo | 21–21 | 50.00% |
| Noisy Navi vs Feng | 22–19 | 53.66% |
| Noisy Navi vs Xiaoyu | 20–19 | 51.28% |
| Noisy Navi vs Claudio | 16–21 | 43.24% |
| Noisy Navi vs Alisa | 24–10 | 70.59% |
| Noisy Navi vs Kuma | 13–21 | 38.24% |
| Noisy Navi vs Jack-8 | 15–17 | 46.88% |
| Noisy Navi vs Eddy | 13–17 | 43.33% |
| Noisy Navi vs Leroy | 19–10 | 65.52% |
| Noisy Navi vs Lidia | 13–13 | 50.00% |
| Noisy Navi vs Raven | 7–15 | 31.82% |
| Noisy Navi vs Zafina | 10–9 | 52.63% |
| Noisy Navi vs Anna | 10–8 | 55.56% |
| Noisy Navi vs Panda | 6–11 | 35.29% |
| Noisy Navi vs Armor King | 3–12 | 20.00% |
| Noisy Navi vs Shaheen | 6–8 | 42.86% |
| Noisy Navi vs Fahkumram | 5–5 | 50.00% |
| Noisy Navi vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.