| HollowMann vs King | 47–25 | 65.28% |
| HollowMann vs Kazuya | 44–27 | 61.97% |
| HollowMann vs Bryan | 37–32 | 53.62% |
| HollowMann vs Lidia | 32–29 | 52.46% |
| HollowMann vs Steve | 36–23 | 61.02% |
| HollowMann vs Heihachi | 36–20 | 64.29% |
| HollowMann vs Reina | 33–22 | 60.00% |
| HollowMann vs Lars | 32–15 | 68.09% |
| HollowMann vs Eddy | 22–25 | 46.81% |
| HollowMann vs Jin | 25–16–1 | 60.98% |
| HollowMann vs Jun | 27–15 | 64.29% |
| HollowMann vs Law | 23–18 | 56.10% |
| HollowMann vs Hwoarang | 20–21 | 48.78% |
| HollowMann vs Yoshimitsu | 18–16 | 52.94% |
| HollowMann vs Azucena | 13–21 | 38.24% |
| HollowMann vs Xiaoyu | 22–10 | 68.75% |
| HollowMann vs Paul | 16–13 | 55.17% |
| HollowMann vs Victor | 16–13 | 55.17% |
| HollowMann vs Asuka | 18–10 | 64.29% |
| HollowMann vs Lili | 17–10 | 62.96% |
| HollowMann vs Leo | 12–14 | 46.15% |
| HollowMann vs Lee | 17–8 | 68.00% |
| HollowMann vs Clive | 14–11 | 56.00% |
| HollowMann vs Nina | 15–9 | 62.50% |
| HollowMann vs Leroy | 17–7 | 70.83% |
| HollowMann vs Raven | 16–8 | 66.67% |
| HollowMann vs Fahkumram | 13–11 | 54.17% |
| HollowMann vs Devil Jin | 16–6 | 72.73% |
| HollowMann vs Feng | 11–9 | 55.00% |
| HollowMann vs Dragunov | 12–8 | 60.00% |
| HollowMann vs Anna | 7–13 | 35.00% |
| HollowMann vs Miary Zo | 13–6 | 68.42% |
| HollowMann vs Kuma | 9–9 | 50.00% |
| HollowMann vs Jack-8 | 10–7 | 58.82% |
| HollowMann vs Claudio | 10–5 | 66.67% |
| HollowMann vs Alisa | 6–8 | 42.86% |
| HollowMann vs Shaheen | 6–6 | 50.00% |
| HollowMann vs Panda | 6–5 | 54.55% |
| HollowMann vs Zafina | 5–4 | 55.56% |
| HollowMann vs Armor King | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.