| Ronin_Moogle vs Clive | 36–50 | 41.86% |
| Ronin_Moogle vs Reina | 34–40 | 45.95% |
| Ronin_Moogle vs King | 37–36 | 50.68% |
| Ronin_Moogle vs Heihachi | 27–45 | 37.50% |
| Ronin_Moogle vs Jin | 27–40 | 40.30% |
| Ronin_Moogle vs Kazuya | 31–33 | 48.44% |
| Ronin_Moogle vs Jun | 19–24 | 44.19% |
| Ronin_Moogle vs Dragunov | 15–26 | 36.59% |
| Ronin_Moogle vs Steve | 14–26 | 35.00% |
| Ronin_Moogle vs Lili | 14–26 | 35.00% |
| Ronin_Moogle vs Hwoarang | 10–26 | 27.78% |
| Ronin_Moogle vs Bryan | 16–20 | 44.44% |
| Ronin_Moogle vs Azucena | 17–18 | 48.57% |
| Ronin_Moogle vs Anna | 14–20 | 41.18% |
| Ronin_Moogle vs Xiaoyu | 13–20 | 39.39% |
| Ronin_Moogle vs Law | 12–19 | 38.71% |
| Ronin_Moogle vs Asuka | 12–16 | 42.86% |
| Ronin_Moogle vs Lars | 8–20 | 28.57% |
| Ronin_Moogle vs Victor | 14–14 | 50.00% |
| Ronin_Moogle vs Eddy | 13–14 | 48.15% |
| Ronin_Moogle vs Yoshimitsu | 14–12 | 53.85% |
| Ronin_Moogle vs Devil Jin | 9–16 | 36.00% |
| Ronin_Moogle vs Lee | 11–10 | 52.38% |
| Ronin_Moogle vs Lidia | 10–10 | 50.00% |
| Ronin_Moogle vs Raven | 7–12 | 36.84% |
| Ronin_Moogle vs Jack-8 | 7–10 | 41.18% |
| Ronin_Moogle vs Alisa | 9–7 | 56.25% |
| Ronin_Moogle vs Leo | 4–7 | 36.36% |
| Ronin_Moogle vs Claudio | 8–3 | 72.73% |
| Ronin_Moogle vs Paul | 4–6 | 40.00% |
| Ronin_Moogle vs Nina | 3–6 | 33.33% |
| Ronin_Moogle vs Zafina | 5–4 | 55.56% |
| Ronin_Moogle vs Armor King | 2–7 | 22.22% |
| Ronin_Moogle vs Miary Zo | 4–5 | 44.44% |
| Ronin_Moogle vs Leroy | 4–4 | 50.00% |
| Ronin_Moogle vs Feng | 4–2 | 66.67% |
| Ronin_Moogle vs Kuma | 4–2 | 66.67% |
| Ronin_Moogle vs Panda | 4–2 | 66.67% |
| Ronin_Moogle vs Shaheen | 1–4 | 20.00% |
| Ronin_Moogle vs Fahkumram | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.