| Seth Hourzen vs Jin | 111–104 | 51.63% |
| Seth Hourzen vs Kazuya | 87–121 | 41.83% |
| Seth Hourzen vs Bryan | 90–86 | 51.14% |
| Seth Hourzen vs King | 63–78 | 44.68% |
| Seth Hourzen vs Steve | 57–64 | 47.11% |
| Seth Hourzen vs Dragunov | 59–58 | 50.43% |
| Seth Hourzen vs Fahkumram | 51–60 | 45.95% |
| Seth Hourzen vs Heihachi | 46–63 | 42.20% |
| Seth Hourzen vs Law | 52–45 | 53.61% |
| Seth Hourzen vs Lili | 37–59 | 38.54% |
| Seth Hourzen vs Lars | 50–40 | 55.56% |
| Seth Hourzen vs Armor King | 40–46 | 46.51% |
| Seth Hourzen vs Reina | 38–45 | 45.78% |
| Seth Hourzen vs Lee | 39–40 | 49.37% |
| Seth Hourzen vs Hwoarang | 29–49 | 37.18% |
| Seth Hourzen vs Yoshimitsu | 25–47 | 34.72% |
| Seth Hourzen vs Asuka | 36–29 | 55.38% |
| Seth Hourzen vs Devil Jin | 27–38 | 41.54% |
| Seth Hourzen vs Victor | 28–37 | 43.08% |
| Seth Hourzen vs Feng | 20–42 | 32.26% |
| Seth Hourzen vs Jun | 29–33 | 46.77% |
| Seth Hourzen vs Paul | 20–30 | 40.00% |
| Seth Hourzen vs Clive | 19–29 | 39.58% |
| Seth Hourzen vs Claudio | 22–23 | 48.89% |
| Seth Hourzen vs Miary Zo | 15–30 | 33.33% |
| Seth Hourzen vs Nina | 16–28 | 36.36% |
| Seth Hourzen vs Xiaoyu | 23–18 | 56.10% |
| Seth Hourzen vs Lidia | 15–21 | 41.67% |
| Seth Hourzen vs Azucena | 15–18 | 45.45% |
| Seth Hourzen vs Leroy | 16–16 | 50.00% |
| Seth Hourzen vs Anna | 12–19 | 38.71% |
| Seth Hourzen vs Leo | 7–20 | 25.93% |
| Seth Hourzen vs Shaheen | 14–12 | 53.85% |
| Seth Hourzen vs Eddy | 9–17 | 34.62% |
| Seth Hourzen vs Alisa | 11–13 | 45.83% |
| Seth Hourzen vs Jack-8 | 5–8 | 38.46% |
| Seth Hourzen vs Panda | 4–7 | 36.36% |
| Seth Hourzen vs Zafina | 6–5 | 54.55% |
| Seth Hourzen vs Raven | 5–6 | 45.45% |
| Seth Hourzen vs Kuma | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.