| Jesuswalks vs Bryan | 138–82 | 62.73% |
| Jesuswalks vs Jin | 109–105 | 50.93% |
| Jesuswalks vs Kazuya | 113–89 | 55.94% |
| Jesuswalks vs King | 78–102 | 43.33% |
| Jesuswalks vs Hwoarang | 91–87 | 51.12% |
| Jesuswalks vs Steve | 92–74 | 55.42% |
| Jesuswalks vs Armor King | 65–93 | 41.14% |
| Jesuswalks vs Law | 70–82 | 46.05% |
| Jesuswalks vs Reina | 69–78 | 46.94% |
| Jesuswalks vs Lee | 72–66 | 52.17% |
| Jesuswalks vs Lili | 56–74 | 43.08% |
| Jesuswalks vs Dragunov | 49–78 | 38.58% |
| Jesuswalks vs Yoshimitsu | 56–68 | 45.16% |
| Jesuswalks vs Nina | 72–50 | 59.02% |
| Jesuswalks vs Heihachi | 48–71 | 40.34% |
| Jesuswalks vs Fahkumram | 56–60 | 48.28% |
| Jesuswalks vs Azucena | 60–55 | 52.17% |
| Jesuswalks vs Xiaoyu | 64–49 | 56.64% |
| Jesuswalks vs Paul | 58–49 | 54.21% |
| Jesuswalks vs Jun | 56–44 | 56.00% |
| Jesuswalks vs Lars | 54–44 | 55.10% |
| Jesuswalks vs Raven | 61–35 | 63.54% |
| Jesuswalks vs Victor | 46–43 | 51.69% |
| Jesuswalks vs Miary Zo | 52–37 | 58.43% |
| Jesuswalks vs Leo | 44–36 | 55.00% |
| Jesuswalks vs Leroy | 40–38 | 51.28% |
| Jesuswalks vs Lidia | 38–39 | 49.35% |
| Jesuswalks vs Devil Jin | 30–44 | 40.54% |
| Jesuswalks vs Feng | 44–28 | 61.11% |
| Jesuswalks vs Clive | 36–34 | 51.43% |
| Jesuswalks vs Anna | 38–29 | 56.72% |
| Jesuswalks vs Eddy | 35–31 | 53.03% |
| Jesuswalks vs Jack-8 | 25–33 | 43.10% |
| Jesuswalks vs Asuka | 33–22 | 60.00% |
| Jesuswalks vs Alisa | 31–22 | 58.49% |
| Jesuswalks vs Claudio | 23–28 | 45.10% |
| Jesuswalks vs Shaheen | 34–15 | 69.39% |
| Jesuswalks vs Kuma | 18–16 | 52.94% |
| Jesuswalks vs Zafina | 21–13 | 61.76% |
| Jesuswalks vs Panda | 6–10 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.