| MonkeHugger vs Bryan | 20–43 | 31.75% |
| MonkeHugger vs King | 24–38 | 38.71% |
| MonkeHugger vs Jin | 29–28 | 50.88% |
| MonkeHugger vs Dragunov | 25–32 | 43.86% |
| MonkeHugger vs Steve | 21–34 | 38.18% |
| MonkeHugger vs Kazuya | 19–25 | 43.18% |
| MonkeHugger vs Reina | 20–23 | 46.51% |
| MonkeHugger vs Hwoarang | 17–19 | 47.22% |
| MonkeHugger vs Lars | 10–23 | 30.30% |
| MonkeHugger vs Lee | 20–11 | 64.52% |
| MonkeHugger vs Paul | 17–13 | 56.67% |
| MonkeHugger vs Heihachi | 10–19 | 34.48% |
| MonkeHugger vs Yoshimitsu | 8–19 | 29.63% |
| MonkeHugger vs Devil Jin | 8–19 | 29.63% |
| MonkeHugger vs Victor | 9–15 | 37.50% |
| MonkeHugger vs Clive | 12–11 | 52.17% |
| MonkeHugger vs Asuka | 6–15 | 28.57% |
| MonkeHugger vs Lili | 10–10 | 50.00% |
| MonkeHugger vs Jack-8 | 6–13 | 31.58% |
| MonkeHugger vs Azucena | 11–8 | 57.89% |
| MonkeHugger vs Leroy | 9–9 | 50.00% |
| MonkeHugger vs Miary Zo | 11–7 | 61.11% |
| MonkeHugger vs Jun | 6–11 | 35.29% |
| MonkeHugger vs Eddy | 3–13 | 18.75% |
| MonkeHugger vs Nina | 7–8 | 46.67% |
| MonkeHugger vs Zafina | 8–7 | 53.33% |
| MonkeHugger vs Law | 3–11 | 21.43% |
| MonkeHugger vs Claudio | 4–9 | 30.77% |
| MonkeHugger vs Lidia | 0–12 | 0.00% |
| MonkeHugger vs Xiaoyu | 4–7 | 36.36% |
| MonkeHugger vs Leo | 4–7 | 36.36% |
| MonkeHugger vs Alisa | 7–4 | 63.64% |
| MonkeHugger vs Feng | 4–5 | 44.44% |
| MonkeHugger vs Raven | 3–6 | 33.33% |
| MonkeHugger vs Armor King | 4–5 | 44.44% |
| MonkeHugger vs Panda | 3–4 | 42.86% |
| MonkeHugger vs Anna | 2–5 | 28.57% |
| MonkeHugger vs Kuma | 3–3 | 50.00% |
| MonkeHugger vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.