| Perfect风间打死仁 vs Jin | 63–29 | 68.48% |
| Perfect风间打死仁 vs Kazuya | 50–29 | 63.29% |
| Perfect风间打死仁 vs Reina | 41–28 | 59.42% |
| Perfect风间打死仁 vs King | 26–40 | 39.39% |
| Perfect风间打死仁 vs Dragunov | 36–28 | 56.25% |
| Perfect风间打死仁 vs Victor | 25–31 | 44.64% |
| Perfect风间打死仁 vs Hwoarang | 33–22 | 60.00% |
| Perfect风间打死仁 vs Paul | 33–19 | 63.46% |
| Perfect风间打死仁 vs Clive | 34–17 | 66.67% |
| Perfect风间打死仁 vs Bryan | 30–19 | 61.22% |
| Perfect风间打死仁 vs Steve | 33–16 | 67.35% |
| Perfect风间打死仁 vs Jun | 32–16 | 66.67% |
| Perfect风间打死仁 vs Eddy | 20–28 | 41.67% |
| Perfect风间打死仁 vs Azucena | 29–15 | 65.91% |
| Perfect风间打死仁 vs Alisa | 28–14 | 66.67% |
| Perfect风间打死仁 vs Asuka | 29–12 | 70.73% |
| Perfect风间打死仁 vs Yoshimitsu | 23–17 | 57.50% |
| Perfect风间打死仁 vs Lars | 18–22 | 45.00% |
| Perfect风间打死仁 vs Lili | 26–13 | 66.67% |
| Perfect风间打死仁 vs Nina | 14–15 | 48.28% |
| Perfect风间打死仁 vs Xiaoyu | 14–14 | 50.00% |
| Perfect风间打死仁 vs Feng | 13–14 | 48.15% |
| Perfect风间打死仁 vs Claudio | 16–9 | 64.00% |
| Perfect风间打死仁 vs Leroy | 8–17 | 32.00% |
| Perfect风间打死仁 vs Lee | 14–10 | 58.33% |
| Perfect风间打死仁 vs Law | 15–7 | 68.18% |
| Perfect风间打死仁 vs Devil Jin | 13–9 | 59.09% |
| Perfect风间打死仁 vs Heihachi | 15–7 | 68.18% |
| Perfect风间打死仁 vs Anna | 12–9 | 57.14% |
| Perfect风间打死仁 vs Kuma | 11–8 | 57.89% |
| Perfect风间打死仁 vs Fahkumram | 9–7 | 56.25% |
| Perfect风间打死仁 vs Lidia | 7–7 | 50.00% |
| Perfect风间打死仁 vs Leo | 7–6 | 53.85% |
| Perfect风间打死仁 vs Jack-8 | 2–9 | 18.18% |
| Perfect风间打死仁 vs Shaheen | 3–6 | 33.33% |
| Perfect风间打死仁 vs Raven | 6–3 | 66.67% |
| Perfect风间打死仁 vs Zafina | 4–3 | 57.14% |
| Perfect风间打死仁 vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.