| KallMeDaGoat vs Kazuya | 32–65 | 32.99% |
| KallMeDaGoat vs Steve | 32–32 | 50.00% |
| KallMeDaGoat vs Hwoarang | 32–31 | 50.79% |
| KallMeDaGoat vs King | 33–25 | 56.90% |
| KallMeDaGoat vs Reina | 17–30 | 36.17% |
| KallMeDaGoat vs Azucena | 20–26 | 43.48% |
| KallMeDaGoat vs Jin | 21–22 | 48.84% |
| KallMeDaGoat vs Bryan | 24–18 | 57.14% |
| KallMeDaGoat vs Law | 12–25 | 32.43% |
| KallMeDaGoat vs Lili | 24–13 | 64.86% |
| KallMeDaGoat vs Dragunov | 18–18 | 50.00% |
| KallMeDaGoat vs Eddy | 14–20 | 41.18% |
| KallMeDaGoat vs Yoshimitsu | 17–16 | 51.52% |
| KallMeDaGoat vs Lee | 10–21 | 32.26% |
| KallMeDaGoat vs Jun | 13–15 | 46.43% |
| KallMeDaGoat vs Heihachi | 13–15 | 46.43% |
| KallMeDaGoat vs Paul | 14–12 | 53.85% |
| KallMeDaGoat vs Leroy | 17–9 | 65.38% |
| KallMeDaGoat vs Lars | 8–17 | 32.00% |
| KallMeDaGoat vs Lidia | 12–11 | 52.17% |
| KallMeDaGoat vs Asuka | 10–10 | 50.00% |
| KallMeDaGoat vs Feng | 9–10 | 47.37% |
| KallMeDaGoat vs Nina | 7–12 | 36.84% |
| KallMeDaGoat vs Xiaoyu | 10–8 | 55.56% |
| KallMeDaGoat vs Victor | 10–8 | 55.56% |
| KallMeDaGoat vs Fahkumram | 9–9 | 50.00% |
| KallMeDaGoat vs Devil Jin | 8–9 | 47.06% |
| KallMeDaGoat vs Alisa | 8–9 | 47.06% |
| KallMeDaGoat vs Claudio | 6–7 | 46.15% |
| KallMeDaGoat vs Raven | 6–7 | 46.15% |
| KallMeDaGoat vs Clive | 5–8 | 38.46% |
| KallMeDaGoat vs Leo | 4–7 | 36.36% |
| KallMeDaGoat vs Anna | 4–6 | 40.00% |
| KallMeDaGoat vs Zafina | 3–5 | 37.50% |
| KallMeDaGoat vs Jack-8 | 4–3 | 57.14% |
| KallMeDaGoat vs Armor King | 1–6 | 14.29% |
| KallMeDaGoat vs Shaheen | 2–4 | 33.33% |
| KallMeDaGoat vs Kuma | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.