| BarelyGud vs Kazuya | 246–161 | 60.44% |
| BarelyGud vs Heihachi | 164–125 | 56.75% |
| BarelyGud vs Bryan | 98–118 | 45.37% |
| BarelyGud vs Jin | 128–76 | 62.75% |
| BarelyGud vs Paul | 82–78 | 51.25% |
| BarelyGud vs Reina | 98–62 | 61.25% |
| BarelyGud vs Steve | 74–50 | 59.68% |
| BarelyGud vs Law | 64–55 | 53.78% |
| BarelyGud vs Lili | 61–58 | 51.26% |
| BarelyGud vs Yoshimitsu | 72–37 | 66.06% |
| BarelyGud vs Hwoarang | 56–53 | 51.38% |
| BarelyGud vs Dragunov | 62–43 | 59.05% |
| BarelyGud vs King | 65–37 | 63.73% |
| BarelyGud vs Lee | 54–46 | 54.00% |
| BarelyGud vs Feng | 51–46 | 52.58% |
| BarelyGud vs Asuka | 41–42 | 49.40% |
| BarelyGud vs Devil Jin | 39–35 | 52.70% |
| BarelyGud vs Lars | 36–33 | 52.17% |
| BarelyGud vs Azucena | 40–27 | 59.70% |
| BarelyGud vs Lidia | 33–34 | 49.25% |
| BarelyGud vs Nina | 35–31 | 53.03% |
| BarelyGud vs Jun | 35–31 | 53.03% |
| BarelyGud vs Xiaoyu | 28–33 | 45.90% |
| BarelyGud vs Leo | 34–26 | 56.67% |
| BarelyGud vs Armor King | 29–26 | 52.73% |
| BarelyGud vs Victor | 32–22 | 59.26% |
| BarelyGud vs Eddy | 32–22 | 59.26% |
| BarelyGud vs Clive | 25–25 | 50.00% |
| BarelyGud vs Alisa | 17–30 | 36.17% |
| BarelyGud vs Raven | 23–22 | 51.11% |
| BarelyGud vs Jack-8 | 22–22 | 50.00% |
| BarelyGud vs Claudio | 23–12 | 65.71% |
| BarelyGud vs Fahkumram | 22–13 | 62.86% |
| BarelyGud vs Leroy | 8–21 | 27.59% |
| BarelyGud vs Zafina | 17–9 | 65.38% |
| BarelyGud vs Anna | 11–14 | 44.00% |
| BarelyGud vs Miary Zo | 9–6 | 60.00% |
| BarelyGud vs Shaheen | 7–7 | 50.00% |
| BarelyGud vs Kuma | 7–3 | 70.00% |
| BarelyGud vs Panda | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.