| Gianpi boy vs King | 35–56 | 38.46% |
| Gianpi boy vs Armor King | 23–59 | 28.05% |
| Gianpi boy vs Jin | 29–38 | 43.28% |
| Gianpi boy vs Kazuya | 28–32 | 46.67% |
| Gianpi boy vs Steve | 24–34 | 41.38% |
| Gianpi boy vs Hwoarang | 20–29 | 40.82% |
| Gianpi boy vs Lili | 15–25 | 37.50% |
| Gianpi boy vs Heihachi | 16–21 | 43.24% |
| Gianpi boy vs Eddy | 12–21 | 36.36% |
| Gianpi boy vs Dragunov | 13–19 | 40.62% |
| Gianpi boy vs Law | 12–17 | 41.38% |
| Gianpi boy vs Azucena | 18–9 | 66.67% |
| Gianpi boy vs Bryan | 9–17 | 34.62% |
| Gianpi boy vs Asuka | 7–18 | 28.00% |
| Gianpi boy vs Reina | 10–15 | 40.00% |
| Gianpi boy vs Anna | 13–11 | 54.17% |
| Gianpi boy vs Claudio | 10–12 | 45.45% |
| Gianpi boy vs Lee | 5–17 | 22.73% |
| Gianpi boy vs Fahkumram | 8–14 | 36.36% |
| Gianpi boy vs Miary Zo | 11–11 | 50.00% |
| Gianpi boy vs Yoshimitsu | 11–10 | 52.38% |
| Gianpi boy vs Jun | 7–14 | 33.33% |
| Gianpi boy vs Devil Jin | 7–12 | 36.84% |
| Gianpi boy vs Lars | 8–10 | 44.44% |
| Gianpi boy vs Nina | 9–8 | 52.94% |
| Gianpi boy vs Paul | 8–8 | 50.00% |
| Gianpi boy vs Leo | 5–10 | 33.33% |
| Gianpi boy vs Victor | 6–9 | 40.00% |
| Gianpi boy vs Leroy | 9–5 | 64.29% |
| Gianpi boy vs Clive | 6–8 | 42.86% |
| Gianpi boy vs Xiaoyu | 5–8 | 38.46% |
| Gianpi boy vs Jack-8 | 3–9 | 25.00% |
| Gianpi boy vs Alisa | 4–8 | 33.33% |
| Gianpi boy vs Feng | 3–6 | 33.33% |
| Gianpi boy vs Raven | 2–6 | 25.00% |
| Gianpi boy vs Lidia | 5–3 | 62.50% |
| Gianpi boy vs Shaheen | 4–3 | 57.14% |
| Gianpi boy vs Panda | 4–2 | 66.67% |
| Gianpi boy vs Zafina | 4–1 | 80.00% |
| Gianpi boy vs Kuma | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.