| 4madeus00A vs Kazuya | 53–80 | 39.85% |
| 4madeus00A vs Paul | 37–60 | 38.14% |
| 4madeus00A vs Reina | 45–47 | 48.91% |
| 4madeus00A vs Bryan | 22–63 | 25.88% |
| 4madeus00A vs Steve | 39–44 | 46.99% |
| 4madeus00A vs Hwoarang | 23–56 | 29.11% |
| 4madeus00A vs Asuka | 30–48 | 38.46% |
| 4madeus00A vs King | 32–39 | 45.07% |
| 4madeus00A vs Dragunov | 31–39 | 44.29% |
| 4madeus00A vs Law | 20–37 | 35.09% |
| 4madeus00A vs Yoshimitsu | 24–33 | 42.11% |
| 4madeus00A vs Jin | 20–33 | 37.74% |
| 4madeus00A vs Jun | 25–25 | 50.00% |
| 4madeus00A vs Lili | 23–26 | 46.94% |
| 4madeus00A vs Victor | 21–26 | 44.68% |
| 4madeus00A vs Armor King | 16–26 | 38.10% |
| 4madeus00A vs Azucena | 17–23 | 42.50% |
| 4madeus00A vs Xiaoyu | 11–28 | 28.21% |
| 4madeus00A vs Heihachi | 11–28 | 28.21% |
| 4madeus00A vs Clive | 17–19 | 47.22% |
| 4madeus00A vs Alisa | 17–16 | 51.52% |
| 4madeus00A vs Leo | 9–20 | 31.03% |
| 4madeus00A vs Lars | 8–16 | 33.33% |
| 4madeus00A vs Devil Jin | 3–20 | 13.04% |
| 4madeus00A vs Anna | 13–9 | 59.09% |
| 4madeus00A vs Jack-8 | 9–11 | 45.00% |
| 4madeus00A vs Leroy | 2–17 | 10.53% |
| 4madeus00A vs Claudio | 6–11 | 35.29% |
| 4madeus00A vs Lee | 6–10 | 37.50% |
| 4madeus00A vs Miary Zo | 5–11 | 31.25% |
| 4madeus00A vs Lidia | 7–8 | 46.67% |
| 4madeus00A vs Fahkumram | 4–10 | 28.57% |
| 4madeus00A vs Nina | 4–8 | 33.33% |
| 4madeus00A vs Panda | 4–7 | 36.36% |
| 4madeus00A vs Eddy | 4–7 | 36.36% |
| 4madeus00A vs Feng | 2–8 | 20.00% |
| 4madeus00A vs Zafina | 1–9 | 10.00% |
| 4madeus00A vs Shaheen | 1–8 | 11.11% |
| 4madeus00A vs Kuma | 3–6 | 33.33% |
| 4madeus00A vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.