| XEONTheCow vs Kazuya | 124–149 | 45.42% |
| XEONTheCow vs Jin | 89–141 | 38.70% |
| XEONTheCow vs Bryan | 89–129 | 40.83% |
| XEONTheCow vs Heihachi | 93–112 | 45.37% |
| XEONTheCow vs King | 86–108 | 44.33% |
| XEONTheCow vs Reina | 87–82 | 51.48% |
| XEONTheCow vs Steve | 99–69 | 58.93% |
| XEONTheCow vs Hwoarang | 70–82 | 46.05% |
| XEONTheCow vs Dragunov | 70–82 | 46.05% |
| XEONTheCow vs Lee | 56–76 | 42.42% |
| XEONTheCow vs Law | 51–78 | 39.53% |
| XEONTheCow vs Eddy | 42–81 | 34.15% |
| XEONTheCow vs Anna | 53–67 | 44.17% |
| XEONTheCow vs Lili | 50–69 | 42.02% |
| XEONTheCow vs Jun | 47–68 | 40.87% |
| XEONTheCow vs Yoshimitsu | 46–59 | 43.81% |
| XEONTheCow vs Fahkumram | 50–54 | 48.08% |
| XEONTheCow vs Paul | 30–72 | 29.41% |
| XEONTheCow vs Asuka | 44–54 | 44.90% |
| XEONTheCow vs Victor | 39–57 | 40.62% |
| XEONTheCow vs Lidia | 38–56 | 40.43% |
| XEONTheCow vs Lars | 33–57 | 36.67% |
| XEONTheCow vs Armor King | 45–38 | 54.22% |
| XEONTheCow vs Azucena | 28–54 | 34.15% |
| XEONTheCow vs Miary Zo | 39–40 | 49.37% |
| XEONTheCow vs Xiaoyu | 43–32 | 57.33% |
| XEONTheCow vs Devil Jin | 29–37 | 43.94% |
| XEONTheCow vs Claudio | 26–37 | 41.27% |
| XEONTheCow vs Clive | 20–41 | 32.79% |
| XEONTheCow vs Leroy | 21–36 | 36.84% |
| XEONTheCow vs Leo | 16–34 | 32.00% |
| XEONTheCow vs Raven | 16–33 | 32.65% |
| XEONTheCow vs Feng | 19–28 | 40.43% |
| XEONTheCow vs Alisa | 20–27 | 42.55% |
| XEONTheCow vs Jack-8 | 16–30 | 34.78% |
| XEONTheCow vs Nina | 18–26 | 40.91% |
| XEONTheCow vs Zafina | 15–27 | 35.71% |
| XEONTheCow vs Shaheen | 16–25 | 39.02% |
| XEONTheCow vs Kuma | 15–14 | 51.72% |
| XEONTheCow vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.