| DeltaforceX vs Kazuya | 111–103 | 51.87% |
| DeltaforceX vs Jin | 82–126 | 39.42% |
| DeltaforceX vs King | 72–78 | 48.00% |
| DeltaforceX vs Reina | 62–78 | 44.29% |
| DeltaforceX vs Hwoarang | 49–81 | 37.69% |
| DeltaforceX vs Bryan | 69–48 | 58.97% |
| DeltaforceX vs Steve | 48–59 | 44.86% |
| DeltaforceX vs Law | 40–64–1 | 38.46% |
| DeltaforceX vs Lili | 42–53 | 44.21% |
| DeltaforceX vs Yoshimitsu | 29–53 | 35.37% |
| DeltaforceX vs Lidia | 30–52 | 36.59% |
| DeltaforceX vs Dragunov | 24–54 | 30.77% |
| DeltaforceX vs Eddy | 26–51 | 33.77% |
| DeltaforceX vs Devil Jin | 42–33 | 56.00% |
| DeltaforceX vs Jun | 35–37 | 48.61% |
| DeltaforceX vs Nina | 36–35 | 50.70% |
| DeltaforceX vs Asuka | 31–35 | 46.97% |
| DeltaforceX vs Feng | 29–37 | 43.94% |
| DeltaforceX vs Heihachi | 29–37 | 43.94% |
| DeltaforceX vs Lee | 26–37 | 41.27% |
| DeltaforceX vs Paul | 31–30 | 50.82% |
| DeltaforceX vs Victor | 17–41–1 | 29.31% |
| DeltaforceX vs Azucena | 26–29 | 47.27% |
| DeltaforceX vs Lars | 20–29 | 40.82% |
| DeltaforceX vs Alisa | 19–23 | 45.24% |
| DeltaforceX vs Leroy | 24–14 | 63.16% |
| DeltaforceX vs Xiaoyu | 10–23 | 30.30% |
| DeltaforceX vs Kuma | 15–18 | 45.45% |
| DeltaforceX vs Clive | 13–20 | 39.39% |
| DeltaforceX vs Jack-8 | 16–15 | 51.61% |
| DeltaforceX vs Raven | 11–16 | 40.74% |
| DeltaforceX vs Anna | 4–20 | 16.67% |
| DeltaforceX vs Leo | 9–14 | 39.13% |
| DeltaforceX vs Claudio | 6–16 | 27.27% |
| DeltaforceX vs Zafina | 7–10 | 41.18% |
| DeltaforceX vs Shaheen | 6–10 | 37.50% |
| DeltaforceX vs Fahkumram | 4–10 | 28.57% |
| DeltaforceX vs Panda | 5–2 | 71.43% |
| DeltaforceX vs Armor King | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.