| ITakeTheLow vs Kazuya | 53–14 | 79.10% |
| ITakeTheLow vs Bryan | 24–35 | 40.68% |
| ITakeTheLow vs Reina | 42–17 | 71.19% |
| ITakeTheLow vs Hwoarang | 38–18 | 67.86% |
| ITakeTheLow vs King | 31–18 | 63.27% |
| ITakeTheLow vs Lili | 26–18 | 59.09% |
| ITakeTheLow vs Jun | 30–14 | 68.18% |
| ITakeTheLow vs Heihachi | 26–13 | 66.67% |
| ITakeTheLow vs Law | 30–8 | 78.95% |
| ITakeTheLow vs Asuka | 19–18 | 51.35% |
| ITakeTheLow vs Lars | 16–20 | 44.44% |
| ITakeTheLow vs Dragunov | 25–10 | 71.43% |
| ITakeTheLow vs Leo | 19–15 | 55.88% |
| ITakeTheLow vs Azucena | 20–12 | 62.50% |
| ITakeTheLow vs Xiaoyu | 20–11 | 64.52% |
| ITakeTheLow vs Steve | 15–13 | 53.57% |
| ITakeTheLow vs Devil Jin | 20–8 | 71.43% |
| ITakeTheLow vs Lidia | 15–12 | 55.56% |
| ITakeTheLow vs Jin | 17–9 | 65.38% |
| ITakeTheLow vs Lee | 15–10 | 60.00% |
| ITakeTheLow vs Feng | 12–10 | 54.55% |
| ITakeTheLow vs Armor King | 8–13 | 38.10% |
| ITakeTheLow vs Yoshimitsu | 8–11 | 42.11% |
| ITakeTheLow vs Miary Zo | 14–5 | 73.68% |
| ITakeTheLow vs Victor | 11–7 | 61.11% |
| ITakeTheLow vs Paul | 11–6 | 64.71% |
| ITakeTheLow vs Alisa | 7–8 | 46.67% |
| ITakeTheLow vs Kuma | 8–7 | 53.33% |
| ITakeTheLow vs Zafina | 8–7 | 53.33% |
| ITakeTheLow vs Anna | 12–3 | 80.00% |
| ITakeTheLow vs Nina | 9–5 | 64.29% |
| ITakeTheLow vs Raven | 10–4 | 71.43% |
| ITakeTheLow vs Jack-8 | 7–3 | 70.00% |
| ITakeTheLow vs Eddy | 7–3 | 70.00% |
| ITakeTheLow vs Claudio | 4–5 | 44.44% |
| ITakeTheLow vs Leroy | 4–4 | 50.00% |
| ITakeTheLow vs Clive | 7–1 | 87.50% |
| ITakeTheLow vs Fahkumram | 0–7 | 0.00% |
| ITakeTheLow vs Shaheen | 4–1 | 80.00% |
| ITakeTheLow vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.