| speedkicks vs Armor King | 73–52 | 58.40% |
| speedkicks vs Kazuya | 44–50 | 46.81% |
| speedkicks vs Jin | 33–39 | 45.83% |
| speedkicks vs Hwoarang | 32–30 | 51.61% |
| speedkicks vs Bryan | 25–36 | 40.98% |
| speedkicks vs King | 35–19 | 64.81% |
| speedkicks vs Heihachi | 27–17 | 61.36% |
| speedkicks vs Law | 14–29 | 32.56% |
| speedkicks vs Steve | 17–25 | 40.48% |
| speedkicks vs Paul | 19–22 | 46.34% |
| speedkicks vs Dragunov | 16–22 | 42.11% |
| speedkicks vs Reina | 22–14 | 61.11% |
| speedkicks vs Miary Zo | 15–20 | 42.86% |
| speedkicks vs Nina | 19–11 | 63.33% |
| speedkicks vs Fahkumram | 13–16 | 44.83% |
| speedkicks vs Yoshimitsu | 15–12 | 55.56% |
| speedkicks vs Lee | 13–13 | 50.00% |
| speedkicks vs Xiaoyu | 9–16 | 36.00% |
| speedkicks vs Lili | 6–18 | 25.00% |
| speedkicks vs Devil Jin | 9–12 | 42.86% |
| speedkicks vs Jun | 11–9 | 55.00% |
| speedkicks vs Asuka | 9–10 | 47.37% |
| speedkicks vs Lars | 12–7 | 63.16% |
| speedkicks vs Alisa | 8–9 | 47.06% |
| speedkicks vs Claudio | 10–6 | 62.50% |
| speedkicks vs Azucena | 10–6 | 62.50% |
| speedkicks vs Anna | 11–5 | 68.75% |
| speedkicks vs Jack-8 | 10–5 | 66.67% |
| speedkicks vs Clive | 5–10 | 33.33% |
| speedkicks vs Leroy | 9–3 | 75.00% |
| speedkicks vs Panda | 8–3 | 72.73% |
| speedkicks vs Eddy | 7–2 | 77.78% |
| speedkicks vs Lidia | 5–4 | 55.56% |
| speedkicks vs Feng | 5–1 | 83.33% |
| speedkicks vs Shaheen | 2–3 | 40.00% |
| speedkicks vs Leo | 0–4 | 0.00% |
| speedkicks vs Kuma | 3–1 | 75.00% |
| speedkicks vs Zafina | 1–3 | 25.00% |
| speedkicks vs Victor | 2–0 | 100.00% |
| speedkicks vs Raven | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.