Name history
| Lee'sGrindrAcc | |
| FreeLeukemia | |
| SubstanceAbuser | |
| YearRoundJolly | |
| FootMusician | |
| YoshisGrindrAcc |
| Lee'sGrindrAcc vs King | 26–12 | 68.42% |
| Lee'sGrindrAcc vs Reina | 27–6 | 81.82% |
| Lee'sGrindrAcc vs Clive | 26–5 | 83.87% |
| Lee'sGrindrAcc vs Heihachi | 19–9 | 67.86% |
| Lee'sGrindrAcc vs Steve | 22–4 | 84.62% |
| Lee'sGrindrAcc vs Jin | 18–6 | 75.00% |
| Lee'sGrindrAcc vs Kazuya | 18–6 | 75.00% |
| Lee'sGrindrAcc vs Bryan | 14–9 | 60.87% |
| Lee'sGrindrAcc vs Yoshimitsu | 18–3 | 85.71% |
| Lee'sGrindrAcc vs Dragunov | 14–4 | 77.78% |
| Lee'sGrindrAcc vs Lee | 17–1 | 94.44% |
| Lee'sGrindrAcc vs Hwoarang | 12–4 | 75.00% |
| Lee'sGrindrAcc vs Azucena | 12–2 | 85.71% |
| Lee'sGrindrAcc vs Law | 11–2 | 84.62% |
| Lee'sGrindrAcc vs Paul | 10–2 | 83.33% |
| Lee'sGrindrAcc vs Victor | 11–1 | 91.67% |
| Lee'sGrindrAcc vs Asuka | 6–5 | 54.55% |
| Lee'sGrindrAcc vs Jun | 10–1 | 90.91% |
| Lee'sGrindrAcc vs Feng | 9–1 | 90.00% |
| Lee'sGrindrAcc vs Alisa | 6–4 | 60.00% |
| Lee'sGrindrAcc vs Eddy | 8–2 | 80.00% |
| Lee'sGrindrAcc vs Devil Jin | 6–3 | 66.67% |
| Lee'sGrindrAcc vs Lili | 9–0 | 100.00% |
| Lee'sGrindrAcc vs Claudio | 5–4 | 55.56% |
| Lee'sGrindrAcc vs Jack-8 | 7–1 | 87.50% |
| Lee'sGrindrAcc vs Kuma | 6–1 | 85.71% |
| Lee'sGrindrAcc vs Xiaoyu | 4–0 | 100.00% |
| Lee'sGrindrAcc vs Nina | 4–0 | 100.00% |
| Lee'sGrindrAcc vs Leroy | 3–1 | 75.00% |
| Lee'sGrindrAcc vs Leo | 2–1 | 66.67% |
| Lee'sGrindrAcc vs Lars | 2–1 | 66.67% |
| Lee'sGrindrAcc vs Zafina | 2–1 | 66.67% |
| Lee'sGrindrAcc vs Raven | 3–0 | 100.00% |
| Lee'sGrindrAcc vs Shaheen | 2–0 | 100.00% |
| Lee'sGrindrAcc vs Anna | 0–2 | 0.00% |
| Lee'sGrindrAcc vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.