| WeSlidForSachi vs Steve | 28–23 | 54.90% |
| WeSlidForSachi vs Kazuya | 12–28 | 30.00% |
| WeSlidForSachi vs Jin | 18–17 | 51.43% |
| WeSlidForSachi vs Armor King | 16–17 | 48.48% |
| WeSlidForSachi vs King | 15–15 | 50.00% |
| WeSlidForSachi vs Dragunov | 15–14 | 51.72% |
| WeSlidForSachi vs Law | 13–15 | 46.43% |
| WeSlidForSachi vs Bryan | 13–15 | 46.43% |
| WeSlidForSachi vs Reina | 16–12 | 57.14% |
| WeSlidForSachi vs Lili | 10–14 | 41.67% |
| WeSlidForSachi vs Yoshimitsu | 10–10 | 50.00% |
| WeSlidForSachi vs Fahkumram | 11–9 | 55.00% |
| WeSlidForSachi vs Hwoarang | 6–13 | 31.58% |
| WeSlidForSachi vs Leroy | 7–8 | 46.67% |
| WeSlidForSachi vs Jun | 8–7 | 53.33% |
| WeSlidForSachi vs Heihachi | 8–7 | 53.33% |
| WeSlidForSachi vs Azucena | 4–10 | 28.57% |
| WeSlidForSachi vs Miary Zo | 7–6 | 53.85% |
| WeSlidForSachi vs Xiaoyu | 6–6 | 50.00% |
| WeSlidForSachi vs Asuka | 5–7 | 41.67% |
| WeSlidForSachi vs Devil Jin | 6–6 | 50.00% |
| WeSlidForSachi vs Victor | 10–2 | 83.33% |
| WeSlidForSachi vs Eddy | 4–8 | 33.33% |
| WeSlidForSachi vs Paul | 4–7 | 36.36% |
| WeSlidForSachi vs Nina | 5–5 | 50.00% |
| WeSlidForSachi vs Lee | 5–5 | 50.00% |
| WeSlidForSachi vs Raven | 4–6 | 40.00% |
| WeSlidForSachi vs Feng | 3–4 | 42.86% |
| WeSlidForSachi vs Lars | 3–4 | 42.86% |
| WeSlidForSachi vs Zafina | 1–3 | 25.00% |
| WeSlidForSachi vs Lidia | 4–0 | 100.00% |
| WeSlidForSachi vs Clive | 2–2 | 50.00% |
| WeSlidForSachi vs Jack-8 | 0–3 | 0.00% |
| WeSlidForSachi vs Leo | 1–2 | 33.33% |
| WeSlidForSachi vs Claudio | 1–2 | 33.33% |
| WeSlidForSachi vs Kuma | 1–2 | 33.33% |
| WeSlidForSachi vs Panda | 2–1 | 66.67% |
| WeSlidForSachi vs Alisa | 2–0 | 100.00% |
| WeSlidForSachi vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.