Clive=NoRm+BLCK vs Kazuya | 198–154 | 56.25% |
Clive=NoRm+BLCK vs Heihachi | 120–139–1 | 46.33% |
Clive=NoRm+BLCK vs Bryan | 114–132 | 46.34% |
Clive=NoRm+BLCK vs Jin | 112–133 | 45.71% |
Clive=NoRm+BLCK vs Reina | 122–91 | 57.28% |
Clive=NoRm+BLCK vs Clive | 63–115 | 35.39% |
Clive=NoRm+BLCK vs Hwoarang | 98–68–1 | 59.04% |
Clive=NoRm+BLCK vs King | 87–71 | 55.06% |
Clive=NoRm+BLCK vs Steve | 64–75 | 46.04% |
Clive=NoRm+BLCK vs Paul | 78–57 | 57.78% |
Clive=NoRm+BLCK vs Law | 72–62 | 53.73% |
Clive=NoRm+BLCK vs Dragunov | 64–62 | 50.79% |
Clive=NoRm+BLCK vs Jun | 58–58 | 50.00% |
Clive=NoRm+BLCK vs Devil Jin | 62–49 | 55.86% |
Clive=NoRm+BLCK vs Lili | 49–57 | 46.23% |
Clive=NoRm+BLCK vs Yoshimitsu | 40–64 | 38.46% |
Clive=NoRm+BLCK vs Asuka | 50–51 | 49.50% |
Clive=NoRm+BLCK vs Lee | 52–48 | 52.00% |
Clive=NoRm+BLCK vs Feng | 43–44 | 49.43% |
Clive=NoRm+BLCK vs Lidia | 37–47 | 44.05% |
Clive=NoRm+BLCK vs Azucena | 32–47 | 40.51% |
Clive=NoRm+BLCK vs Victor | 38–41 | 48.10% |
Clive=NoRm+BLCK vs Xiaoyu | 33–38 | 46.48% |
Clive=NoRm+BLCK vs Claudio | 26–39 | 40.00% |
Clive=NoRm+BLCK vs Eddy | 34–29 | 53.97% |
Clive=NoRm+BLCK vs Nina | 31–26 | 54.39% |
Clive=NoRm+BLCK vs Alisa | 20–34 | 37.04% |
Clive=NoRm+BLCK vs Jack-8 | 24–26 | 48.00% |
Clive=NoRm+BLCK vs Lars | 20–28 | 41.67% |
Clive=NoRm+BLCK vs Leroy | 19–29 | 39.58% |
Clive=NoRm+BLCK vs Leo | 20–25 | 44.44% |
Clive=NoRm+BLCK vs Raven | 16–22 | 42.11% |
Clive=NoRm+BLCK vs Zafina | 10–18 | 35.71% |
Clive=NoRm+BLCK vs Shaheen | 5–18 | 21.74% |
Clive=NoRm+BLCK vs Kuma | 8–8 | 50.00% |
Clive=NoRm+BLCK vs Panda | 1–8 | 11.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.