| RandomGuyFPS vs King | 69–58 | 54.33% |
| RandomGuyFPS vs Clive | 42–52 | 44.68% |
| RandomGuyFPS vs Kazuya | 54–37 | 59.34% |
| RandomGuyFPS vs Jin | 37–53 | 41.11% |
| RandomGuyFPS vs Reina | 57–23 | 71.25% |
| RandomGuyFPS vs Heihachi | 43–36 | 54.43% |
| RandomGuyFPS vs Bryan | 32–45 | 41.56% |
| RandomGuyFPS vs Steve | 34–40 | 45.95% |
| RandomGuyFPS vs Law | 28–34 | 45.16% |
| RandomGuyFPS vs Asuka | 30–31 | 49.18% |
| RandomGuyFPS vs Dragunov | 24–34 | 41.38% |
| RandomGuyFPS vs Jun | 28–15 | 65.12% |
| RandomGuyFPS vs Victor | 26–17 | 60.47% |
| RandomGuyFPS vs Leo | 20–22 | 47.62% |
| RandomGuyFPS vs Hwoarang | 17–23–1 | 42.50% |
| RandomGuyFPS vs Eddy | 17–21 | 44.74% |
| RandomGuyFPS vs Paul | 18–18 | 50.00% |
| RandomGuyFPS vs Lili | 17–16 | 51.52% |
| RandomGuyFPS vs Azucena | 20–13 | 60.61% |
| RandomGuyFPS vs Lidia | 18–15 | 54.55% |
| RandomGuyFPS vs Lee | 19–12 | 61.29% |
| RandomGuyFPS vs Raven | 16–13 | 55.17% |
| RandomGuyFPS vs Xiaoyu | 10–18 | 35.71% |
| RandomGuyFPS vs Claudio | 13–14 | 48.15% |
| RandomGuyFPS vs Yoshimitsu | 6–16 | 27.27% |
| RandomGuyFPS vs Lars | 8–14 | 36.36% |
| RandomGuyFPS vs Nina | 14–7 | 66.67% |
| RandomGuyFPS vs Jack-8 | 14–6 | 70.00% |
| RandomGuyFPS vs Alisa | 6–13 | 31.58% |
| RandomGuyFPS vs Kuma | 9–7 | 56.25% |
| RandomGuyFPS vs Leroy | 11–5 | 68.75% |
| RandomGuyFPS vs Anna | 10–6 | 62.50% |
| RandomGuyFPS vs Devil Jin | 4–9 | 30.77% |
| RandomGuyFPS vs Panda | 5–3 | 62.50% |
| RandomGuyFPS vs Feng | 2–5 | 28.57% |
| RandomGuyFPS vs Zafina | 3–4 | 42.86% |
| RandomGuyFPS vs Fahkumram | 4–2 | 66.67% |
| RandomGuyFPS vs Shaheen | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.