| SHADOWMOSES vs Reina | 55–50 | 52.38% |
| SHADOWMOSES vs Jin | 28–68 | 29.17% |
| SHADOWMOSES vs Steve | 44–46 | 48.89% |
| SHADOWMOSES vs Hwoarang | 50–37 | 57.47% |
| SHADOWMOSES vs King | 37–49 | 43.02% |
| SHADOWMOSES vs Lidia | 31–42 | 42.47% |
| SHADOWMOSES vs Dragunov | 18–42 | 30.00% |
| SHADOWMOSES vs Asuka | 21–38 | 35.59% |
| SHADOWMOSES vs Lars | 21–38 | 35.59% |
| SHADOWMOSES vs Law | 21–37 | 36.21% |
| SHADOWMOSES vs Kazuya | 19–38 | 33.33% |
| SHADOWMOSES vs Lili | 28–28 | 50.00% |
| SHADOWMOSES vs Yoshimitsu | 18–35 | 33.96% |
| SHADOWMOSES vs Bryan | 25–24 | 51.02% |
| SHADOWMOSES vs Paul | 16–31 | 34.04% |
| SHADOWMOSES vs Azucena | 19–28 | 40.43% |
| SHADOWMOSES vs Kuma | 15–20 | 42.86% |
| SHADOWMOSES vs Jun | 18–17 | 51.43% |
| SHADOWMOSES vs Victor | 12–23 | 34.29% |
| SHADOWMOSES vs Xiaoyu | 17–15 | 53.12% |
| SHADOWMOSES vs Eddy | 13–19 | 40.62% |
| SHADOWMOSES vs Alisa | 10–19 | 34.48% |
| SHADOWMOSES vs Jack-8 | 8–20 | 28.57% |
| SHADOWMOSES vs Leroy | 15–13 | 53.57% |
| SHADOWMOSES vs Nina | 11–15 | 42.31% |
| SHADOWMOSES vs Devil Jin | 8–17 | 32.00% |
| SHADOWMOSES vs Leo | 11–14 | 44.00% |
| SHADOWMOSES vs Lee | 7–8 | 46.67% |
| SHADOWMOSES vs Shaheen | 5–9 | 35.71% |
| SHADOWMOSES vs Raven | 4–8 | 33.33% |
| SHADOWMOSES vs Feng | 1–10 | 9.09% |
| SHADOWMOSES vs Heihachi | 8–3 | 72.73% |
| SHADOWMOSES vs Zafina | 5–5 | 50.00% |
| SHADOWMOSES vs Armor King | 4–1 | 80.00% |
| SHADOWMOSES vs Claudio | 3–1 | 75.00% |
| SHADOWMOSES vs Panda | 0–4 | 0.00% |
| SHADOWMOSES vs Anna | 2–2 | 50.00% |
| SHADOWMOSES vs Clive | 2–0 | 100.00% |
| SHADOWMOSES vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.