| Perfect童童 vs Dragunov | 69–60 | 53.49% |
| Perfect童童 vs King | 56–50 | 52.83% |
| Perfect童童 vs Jack-8 | 35–52 | 40.23% |
| Perfect童童 vs Law | 39–45 | 46.43% |
| Perfect童童 vs Feng | 50–33 | 60.24% |
| Perfect童童 vs Lili | 39–44 | 46.99% |
| Perfect童童 vs Lars | 58–25 | 69.88% |
| Perfect童童 vs Eddy | 49–34 | 59.04% |
| Perfect童童 vs Bryan | 36–46 | 43.90% |
| Perfect童童 vs Yoshimitsu | 41–40 | 50.62% |
| Perfect童童 vs Jin | 38–39 | 49.35% |
| Perfect童童 vs Hwoarang | 43–30 | 58.90% |
| Perfect童童 vs Xiaoyu | 36–34 | 51.43% |
| Perfect童童 vs Asuka | 34–28 | 54.84% |
| Perfect童童 vs Lee | 34–27 | 55.74% |
| Perfect童童 vs Raven | 34–26 | 56.67% |
| Perfect童童 vs Paul | 36–22 | 62.07% |
| Perfect童童 vs Victor | 34–23 | 59.65% |
| Perfect童童 vs Jun | 34–22 | 60.71% |
| Perfect童童 vs Zafina | 26–26 | 50.00% |
| Perfect童童 vs Claudio | 34–17 | 66.67% |
| Perfect童童 vs Azucena | 31–19 | 62.00% |
| Perfect童童 vs Alisa | 20–26 | 43.48% |
| Perfect童童 vs Leroy | 25–21 | 54.35% |
| Perfect童童 vs Anna | 27–17 | 61.36% |
| Perfect童童 vs Reina | 23–20 | 53.49% |
| Perfect童童 vs Devil Jin | 22–20 | 52.38% |
| Perfect童童 vs Nina | 24–18 | 57.14% |
| Perfect童童 vs Leo | 20–21 | 48.78% |
| Perfect童童 vs Steve | 20–20 | 50.00% |
| Perfect童童 vs Kuma | 20–20 | 50.00% |
| Perfect童童 vs Kazuya | 21–18 | 53.85% |
| Perfect童童 vs Lidia | 18–19 | 48.65% |
| Perfect童童 vs Shaheen | 20–10 | 66.67% |
| Perfect童童 vs Clive | 13–14 | 48.15% |
| Perfect童童 vs Panda | 13–13 | 50.00% |
| Perfect童童 vs Armor King | 14–10 | 58.33% |
| Perfect童童 vs Heihachi | 15–3 | 83.33% |
| Perfect童童 vs Fahkumram | 3–0 | 100.00% |
| Perfect童童 vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.