| KeepHolyTM vs Jin | 71–46 | 60.68% |
| KeepHolyTM vs Armor King | 56–45 | 55.45% |
| KeepHolyTM vs Hwoarang | 60–37 | 61.86% |
| KeepHolyTM vs Heihachi | 54–42 | 56.25% |
| KeepHolyTM vs Law | 61–30 | 67.03% |
| KeepHolyTM vs Bryan | 47–36 | 56.63% |
| KeepHolyTM vs Kazuya | 47–25 | 65.28% |
| KeepHolyTM vs King | 41–28 | 59.42% |
| KeepHolyTM vs Steve | 42–26 | 61.76% |
| KeepHolyTM vs Miary Zo | 34–32 | 51.52% |
| KeepHolyTM vs Dragunov | 38–26 | 59.38% |
| KeepHolyTM vs Yoshimitsu | 34–27–1 | 55.74% |
| KeepHolyTM vs Lars | 30–20 | 60.00% |
| KeepHolyTM vs Paul | 28–18 | 60.87% |
| KeepHolyTM vs Fahkumram | 27–19 | 58.70% |
| KeepHolyTM vs Lee | 29–16 | 64.44% |
| KeepHolyTM vs Xiaoyu | 28–15 | 65.12% |
| KeepHolyTM vs Leo | 21–22 | 48.84% |
| KeepHolyTM vs Reina | 13–30 | 30.23% |
| KeepHolyTM vs Azucena | 19–22 | 46.34% |
| KeepHolyTM vs Eddy | 18–21 | 46.15% |
| KeepHolyTM vs Jun | 21–17 | 55.26% |
| KeepHolyTM vs Victor | 13–22 | 37.14% |
| KeepHolyTM vs Lidia | 20–14 | 58.82% |
| KeepHolyTM vs Devil Jin | 20–9 | 68.97% |
| KeepHolyTM vs Lili | 21–7 | 75.00% |
| KeepHolyTM vs Feng | 14–13 | 51.85% |
| KeepHolyTM vs Leroy | 18–9 | 66.67% |
| KeepHolyTM vs Nina | 13–13 | 50.00% |
| KeepHolyTM vs Raven | 15–9 | 62.50% |
| KeepHolyTM vs Clive | 12–12 | 50.00% |
| KeepHolyTM vs Jack-8 | 16–6 | 72.73% |
| KeepHolyTM vs Asuka | 14–6 | 70.00% |
| KeepHolyTM vs Anna | 8–10 | 44.44% |
| KeepHolyTM vs Alisa | 13–4 | 76.47% |
| KeepHolyTM vs Claudio | 12–5 | 70.59% |
| KeepHolyTM vs Kuma | 4–6 | 40.00% |
| KeepHolyTM vs Zafina | 8–2 | 80.00% |
| KeepHolyTM vs Shaheen | 4–2 | 66.67% |
| KeepHolyTM vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.